Freedom of Movement

freedom-of-movement-abjuration-spell-icon-pathfinder-wrath-of-the-righteous-wiki-guide

This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. All combats maneuver checks made to grapple the target automatically fail.

TARGET

One creature within touch range

DURATION

10 minutes/ level

SAVING THROW

n/a

SPELL RESISTANCE

Affected by target's spell resistance

SPELL DESCRIPTORS

n/a

CASTING TIME

Standard action

Freedom of Movement is an Abjuration Spell in Pathfinder: Wrath of the Righteous. Freedom of Movement is a level 4  Spell from the Abjuration school. Other school categories include Abjuration SpellsConjuration SpellsIllusion SpellsDivination SpellsEnchantment SpellsEvocation SpellsTransmutation Spells and Necromancy Spells. Spells in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.

 

Freedom of Movement Information

Spell Details:

  • Target: One creature within touch range
  • Duration: 10 minutes/ level
  • Saving Throw: n/a
  • Spell Resistance: Affected by target's spell resistance
  • Spell Descriptors: n/a
  • Casting Time: Standard action
  • Spell Effect: This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. All combats maneuver checks made to grapple the target automatically fail.

 

 How to Acquire Freedom of Movement

Light can be obtained by the following classes:

Freedom of Movement can be cast by using the following Items:

  • Item ??
  • Weapon ??
  • Armor ??

 

 

Freedom of Movement Tips & Notes

  • ??
  • Other notes, tips, tricks, and trivia.

 

 
Pathfinder: Wrath of the Righteous All Abjuration Spells
Aegis of the Faithful  ♦  Aura of Greater Courage  ♦  Banishment  ♦  Bestow Grace  ♦  Bone Shield  ♦  Break Enchantment  ♦  Cave Fangs  ♦  Cloak of Chaos  ♦  Corrupt Magic  ♦  Crystal Mind  ♦  Dismissal  ♦  Dispel Magic  ♦  Dispel Magic, Greater  ♦  Edict of Impenetrable Fortress  ♦  Edict of Invulnerability  ♦  Edict of Perseverance  ♦  Edict of Predetermination  ♦  Edict of Retaliation  ♦  Embodiment of Order  ♦  Equal Force  ♦  Firebelly  ♦  Fortress of the Faithful  ♦  Friendly Hug  ♦  Grace  ♦  Holy Aura  ♦  Joy of Life  ♦  Mind Blank  ♦  Mind Blank, Communal  ♦  Oath of Peace  ♦  Protection From Alignment  ♦  Protection from Alignment, Communal  ♦  Protection from Arrows  ♦  Protection from Arrows, Communal  ♦  Protection from Chaos  ♦  Protection from Chaos, Communal  ♦  Protection from Energy  ♦  Protection from Energy, Communal  ♦  Protection from Evil  ♦  Protection from Evil, Communal  ♦  Protection from Law  ♦  Protection from Spells  ♦  Protection of Nature  ♦  Rainbow Dome  ♦  Remove Curse  ♦  Remove Fear  ♦  Resist Energy  ♦  Resist Energy, Communal  ♦  Resistance  ♦  Restoration, Greater  ♦  Shield  ♦  Shield from Demonkind  ♦  Shield of Faith  ♦  Shield of Law  ♦  Songs of Steel  ♦  Spell Resistance  ♦  Starlight  ♦  Stoneskin  ♦  Stoneskin, Communal  ♦  Stunning Barrier  ♦  Sun Form  ♦  Sun Marked  ♦  Unbreakable Bond  ♦  Unholy Aura  ♦  Veil of Heaven  ♦  Veil of Positive Energy  ♦  Ward from Disease  ♦  Ward from Disease, Communal  ♦  Ward from Harm  ♦  Ward from Harm Communal  ♦  Ward from Unclean  ♦  Ward from Unclean, Communal  ♦  Ward from Weakness  ♦  Ward from Weakness Communal  ♦  Zero State  ♦  Zone of Predetermination



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