Inflict Critical Wounds, Mass

inflict critical wounds mass necromancy icon spell pathfinder wrath of the righteous wiki guide 65px min

Negative energy spreads out in all directions from the point of origin, dealing 4d8 points of damage +1 point per caster level (maximum +40) to nearby living enemies.

TARGET

All creatures within a 30 foot burst, centered on target point within close range.

DURATION

n/a

SAVING THROW

Will half if used to damage

SPELL RESISTANCE

 Not affected by target's spell resistance

SPELL DESCRIPTORS

n/a

CASTING TIME

Standard action

Inflict Critical Wounds, Mass is an Necromancy Spell in Pathfinder: Wrath of the Righteous. Inflict Critical Wounds, Mass is a level 9 Spell from the Necromancy school. Other school categories include Abjuration SpellsConjuration SpellsIllusion SpellsDivination SpellsEnchantment SpellsEvocation SpellsTransmutation Spells and Necromancy Spells. Spells in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.

 

Inflict Critical Wounds, Mass Information

Spell Details:

  • Target: All creatures within a 30 foot burst, centered on target point within close range.
  • Duration: n/a
  • Saving Throw: Will half if used to damage
  • Spell Resistance: Not affected by target's spell resistance
  • Spell Descriptors: n/a
  • Casting Time: Standard action
  • Spell Effect: Negative energy spreads out in all directions from the point of origin, dealing 4d8 points of damage +1 point per caster level (maximum +40) to nearby living enemies.

    Like other inflict spells, it curesundead in its area rather than damaging them. A cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells.

 

 How to Acquire Inflict Critical Wounds, Mass

Light can be obtained by the following classes:

Inflict Critical Wounds, Mass can be cast by using the following Items:

  • Item ??
  • Weapon ??
  • Armor ??

 

 

Inflict Critical Wounds, Mass Tips & Notes

  • ??
  • Other notes, tips, tricks, and trivia.

 

 
Pathfinder: Wrath of the Righteous All Necromancy Spells
Animate Dead  ♦  Banshee Blast  ♦  Bestow Curse  ♦  Bestow Curse, Greater  ♦  Blessing of Undead  ♦  Blessing of Unlife  ♦  Blindness  ♦  Bone Explosion  ♦  Boneshaker  ♦  Boneshatter  ♦  Cause Fear  ♦  Circle of Death  ♦  Consume Fear  ♦  Consume Undead  ♦  Contagion  ♦  Corrupted Blood  ♦  Create Undead  ♦  Death Clutch  ♦  Death Ward  ♦  Deny Death  ♦  Destruction  ♦  Disrupt Undead  ♦  Doom  ♦  Embrace of Death  ♦  Energy Drain  ♦  Enervation  ♦  Exsanguinate  ♦  Eyebite  ♦  Eyes of the Bodak  ♦  False Grace  ♦  False Life  ♦  False Life, Greater  ♦  Fear  ♦  Feast of Blood  ♦  Fester  ♦  Fester, Mass  ♦  Finger of Death  ♦  Flay for Purpose  ♦  Greater Undead  ♦  Harm  ♦  Horrid Wilting  ♦  Inflict Critical Wounds  ♦  Inflict Light Wounds  ♦  Inflict Light Wounds, Mass  ♦  Inflict Moderate Wounds  ♦  Inflict Moderate Wounds, Mass  ♦  Inflict Serious Wounds  ♦  Inflict Serious Wounds, Mass  ♦  Life Blast  ♦  Mastery of Flesh  ♦  Negative Eruption  ♦  Pernicious Poison  ♦  Plague Storm  ♦  Poison  ♦  Power from Death  ♦  Pox Pustules  ♦  Ray of Enfeeblement  ♦  Ray of Exhaustion  ♦  Ray of Sickening  ♦  Repel the Profane  ♦  Repurpose  ♦  Restore Undead  ♦  Scare  ♦  Siphon Life  ♦  Slay Living  ♦  Soulreaver  ♦  Touch of Fatigue  ♦  Umbral Strike  ♦  Undeath to Death  ♦  Vampiric Blade  ♦  Vampiric Shadow Shield  ♦  Vampiric Touch  ♦  Wail of the Banshee  ♦  Waves of Exhaustion  ♦  Waves of Fatigue  ♦  Wracking Ray



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