Heroism, Greater

heroism greater enchantment icon spell pathfinder wrath of the righteous wiki guide 65px

This spell functions like Heroism, except the creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (maximum 20).

TARGET

target center friendly pathfinder wrath of the righteous wiki guide 75px
One friendly creature within close range

DURATION

1 minute / level

SAVING THROW

--

SPELL RESISTANCE

Not affected by target's spell resistance

SPELL DESCRIPTORS

 --

CASTING TIME

Standard action

Heroism, Greater is a Enchantment Spell in Pathfinder: Wrath of the Righteous. Heroism, Greater is a 6 from the Enchantment school. Spells in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.

 

Heroism, Greater Information

Spell Details:

  • Target:
    target center friendly pathfinder wrath of the righteous wiki guide 75px
    One friendly creature within close range
  • Duration: 1 minute / level
  • Saving Throw: --
  • Spell Resistance: Not affected by target's spell resistance
  • Spell Descriptors: --
  • Casting Time: Standard action
  • Spell Effect: This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (maximum 20).

 

How to Acquire Heroism, Greater

Heroism, Greater can be obtained by the following classes:

Mythic Spellbooks:

Heroism, Greater can be cast by using the following Items:

  • Item ??
  • Weapon ??
  • Armor ??

 

Heroism, Greater Tips & Notes

  • A stronger version of Heroism, but with lower duration. They don't stack.
  • There is also the level 9 spell Heroic Invocation, which is party-wide, additionally provides a bonus to damage, but compared to Greater Heroism does not give a bonus to saving throws and skill checks. Their other bonuses don't stack since they are both morale bonuses.

 

 
Enchantment Spells
Aid  ♦  Avenger's Blessing  ♦  Bane (Spell)  ♦  Bless  ♦  Blessing Of Luck and Resolve  ♦  Blessing of Luck and Resolve, Mass  ♦  Burst of Glory  ♦  Cacophonous Call  ♦  Cacophonous Call, Mass  ♦  Castigate  ♦  Castigate, Mass  ♦  Challenge Evil  ♦  Charm Whatever  ♦  Cloak of Dreams  ♦  Command  ♦  Command Undead  ♦  Confusion  ♦  Constricting Coils  ♦  Crushing Despair  ♦  Daze  ♦  Deep Slumber  ♦  Dominate Animal  ♦  Dominate Monster  ♦  Dominate Person  ♦  Euphoric Tranquility  ♦  Feeblemind  ♦  Forced Repentance  ♦  Good Hope  ♦  Greater Command  ♦  Haze of Dreams  ♦  Heroes Never Surrender  ♦  Heroic Invocation  ♦  Heroism  ♦  Hideous Laughter  ♦  Hold Animal  ♦  Hold Monster  ♦  Hold Monster, Mass  ♦  Hold Person  ♦  Hold Person, Mass  ♦  Holy Hymn  ♦  Hypnotism  ♦  Insanity  ♦  Instant Enemy  ♦  Litany of Eloquence  ♦  Litany of Madness  ♦  Mind Fog  ♦  Mortal Terror  ♦  Ode to Miraculous Magic  ♦  Optimistic Smile  ♦  Overwhelming Grief  ♦  Overwhelming Presence  ♦  Power Word Blind  ♦  Power Word Kill  ♦  Power Word Stun  ♦  Prayer  ♦  Primal Regression  ♦  Rage (Spell)  ♦  Revolt  ♦  Second Breath  ♦  Serenity  ♦  Sleep  ♦  Song of Discord  ♦  Unbreakable Heart  ♦  Waves of Ecstasy

 




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