Earth Breaker is a weapon type in Pathfinder: Wrath of the Righteous, it belongs to Martial Proficiency Group. To be able to equip and use Martial Weapons, you'll need to acquire the Martial Weapon Proficiency Feat. You can use certain Martial Weapons without having the Martial Weapon Proficiency Feat by unlocking the Weapon Proficiency Feat and selecting the required Weapon Type. Martial Weapons such as the Earth Breaker are automatically proficient with Classes such as the Barbarian, Fighter, Paladin, and Ranger.
This page covers a list of all the Earth Breaker featured in Pathfinder: Wrath of the Righteous.
All Earth Breaker in Pathfinder: Wrath of the Righteous
Quick Search of All Earth Breaker Weapons in Pathfinder: Wrath of the Righteous
Name |
Proficiemcy |
Critical |
Weight |
Range |
Damage |
Enhance |
Bonus |
Comforter |
Martial | 20(x3) | 14 lbs | 2 ft Melee | 2d6 (Bludgeoning) | +3 | Each time this +3 earth breaker lands a hit, it heals the wielder by 1d3 and grants 1d6 temporary hit points. |
Harbinger |
Martial | 20(x3) | 14 lbs | 2 ft Melee | 2d6 (Bludgeoning) | +4 | This +4 giant bane earth breaker gants the wielder a +3 insight bonus to AC against the undead's attacks. |
Obliteration |
Martial | 20(x3) | 14 lbs | 2 ft Melee | 2d6 (Bludgeoning) | +5 | Whenever this +5 vicious earth breaker lands a hit on an enemy, it applies a stacking -2AC penalty to the target. This penalty disappears once the battle ends. |
Rumble |
Martial | 20(x3) | 14 lbs | 2 ft Melee | 2d6 (Bludgeoning) | +2 | Whenever the wielder of this +2 adamantine earth breaker confirms a critical hit with it, all creatures in a 10 feet range, except for the wielder, have to pass a Reflex saving throw (DC 17) or become prone and unable to stand up for 1d3 rounds. |
Smasher |
Martial | 20(x3) | 14 lbs | 2 ft Melee | 2d6 (Bludgeoning) | +2 | Whenever this +2 necrotic heartbreaker confirms a critical hit on an enemy, the enemy must pass a fortitude saving throw (DC 16) or suffer 2 strength ability damage. |
Burning Torment |
Martial | 20(x3) | 14 lbs | 2 ft Melee | 2d6 (Bludgeoning) | +3 | This +3 earth breaker was forged in Abyss and can be wielded only by evil or chaotic creatures. Whenever this weapon lands a hit on an enemy, the enemy must pass a Fortitude saving throw (DC 26) or be consumed in an abyssal flame for 1d4 rounds. This fire deals 1d6 unholy damage and 1 damage to Strength each round. Multiple applications of this effect don't stack. |
Powerful Pummel |
Martial | 20(x3) | 14 lbs | 2 ft Melee | 2d6 (Bludgeoning) | +3 | Whenever this +3 earthbreaker confirms a critical hit, all creatures in a 10 feet range have to pass a Fortitude saving throw (DC 23) or be pushed away for 10 feet and become prone for 1 round. |
Divine Dismissal |
Martial | 20(x3) | 14 lbs | 2 ft Melee | 2d6 (Bludgeoning) | +4 | This +4 holy earthbreaker allows its wielder to cast greater dispel magic at will as a wizard of level equal to the wielder's character level. |
Terrifying Tremble |
Martial | 20(x3) | 14 lbs | 2 ft Melee | 2d6 (Bludgeoning) | +5 | Whenever the wielder of this +5 ultrasound earthbreaker lands a killing blow, he deals sonic damage equal to his ranks in Athletics skill to all adjacent enemies. Successful Reflex save (DC 30) halves the damage. |
Clawfall |
Martial | 20(x4) | 14 lbs | 2 ft Melee | 2d6 (Bludgeoning) | +5 | Undead Bane, Destructive This +5 undead bane heartbreaker has x4 critical multiplier instead of x3. Its wielder can cast the horried wilting spell 3 times per day as a 15 level wizard. |