Shield Maze

shield maze map pathfinder wrath of the righteous wiki guide
Location Kenabres
Sub-Areas None
NPC's Wenduag
Merchants None
Quests Devoured by Darkness
Gwerm Family Secrets

Shield Maze is a Location in Pathfinder: Wrath of the Righteous. Shield Maze can be found at Kenabres. 


 Shield Maze Information

  • There's a puzzle in the torture chamber in the unfinished sections of the Shield Maze, on the northwest part of the map. The combination is visible on the north wall of the lounge-style room with the hexagonal table in the middle near the center of the map.  There are four oddly-colored portraits on the wall. In order to open the door in the torture chamber, you need to activate the sigils in the following order: 
    Yellow, Blue, Red, Yellow. Behind that door you can find Radiance, a Masterwork, Cold Iron long sword that can be upgraded through the game to +2, +4, and finally +6 depending on player choices.


NPCs at Shield Maze

  • Wenduag, a possible companion.
  • Hosilla, a priestess of the demon Savamelekh.
  • Savamelekh, a demon serving the Demon Lord Baphomet.


Quests related to Shield Maze


Shield Maze Map



Shield Maze Notes & Tips

  • It can be very easy to miss the Torture Chamber in the northwest of the map if you're not rotating your camera or holding the Highlight Objects button. It is an offshoot of the unfinished sections of the Shield Maze.
  • In the kitchen there is a level 8 Large Water Elemental, and a hidden crate (Perception DC:10), within the magical ring, "Flow of Water"
  • A small library located near the southern entrance contains Tome of the Minotaur: Sermons from the Labyrinth, which grants a permanent bonus to glaive attack and damage rolls when read.
  • Once you exit the map, you will never be able to return to the Shield Maze. Be sure to pick up anything you left behind and do not forget to grab Radiance, even if you are playing an evil character.



Abyss  ♦  Alodae Theatre  ♦  Alushinyrra  ♦  Ancientries and Wonders Shop  ♦  Areelu's Lab  ♦  Arendae Party House  ♦  Artisan's Tower  ♦  Artisan's Tower (Inevitable Excess)  ♦  Ashen Grotto  ♦  AXIS  ♦  Bad Luck Tavern  ♦  Baphomet's Shrine  ♦  Bastion of Justice  ♦  Battlebliss Arena  ♦  Bear's Maw Shrine  ♦  Befouled Barrows  ♦  Blackwater  ♦  Blackwing Library  ♦  Bladesmith Workshop  ♦  Blooming Meadow  ♦  Bone Hills  ♦  Catacombs  ♦  Chilly Creek  ♦  City in the Wasteland  ♦  Colyphyr Mines  ♦  Conundrum Unsolved  ♦  Crimson Dust  ♦  Crusader's Camp  ♦  Defender's Heart  ♦  Desolate Hovel  ♦  Desolate Hovel (Inevitable Excess)  ♦  Desolate Thicket  ♦  Dragon Burial Ground  ♦  Drezen  ♦  Estrod Tower  ♦  Extirpator's Camp  ♦  Final Veil  ♦  Forgotten Secrets  ♦  Free Crusader’s Camp  ♦  Golarion  ♦  Gravestone Rock  ♦  Graveyard  ♦  Gray Garrison  ♦  Greengates  ♦  Grimwood  ♦  Gwerm's Mansion  ♦  Heaven's Edge  ♦  Hellknights Outpost  ♦  Hidden Abode  ♦  Houndheart Campsite  ♦  Inconspicuous Camp  ♦  Ineluctable Prison  ♦  Ivory Sanctum  ♦  Iz  ♦  Iz (Inevitable Excess)  ♦  Kenabres  ♦  Lair of the Echo of Deskari  ♦  Laughing Caves  ♦  Legacy of the Ancients  ♦  Leper's Smile  ♦  Lost Chapel  ♦  Lower City  ♦  Market Square  ♦  Martyr Zacharius's Cemetery  ♦  Middle City  ♦  Midnight Fane  ♦  Midnight Isles  ♦  Minagho's Hideout  ♦  Molten Scar  ♦  Moondance Meadow  ♦  Mutasafen's Lab  ♦  Nameless Ruins  ♦  Neathholm  ♦  Nexus  ♦  Nightingale Grove  ♦  Nondescript Pier  ♦  Old Sarkorian Mines  ♦  Other Side of Threshold  ♦  Pitaxian Wine Cellar  ♦  Place of Calling  ♦  Place of Execution  ♦  Pulura's Fall  ♦  Rasping Rifts  ♦  Ravaged Long House  ♦  Reliable Redoubt  ♦  Rotten Guttery  ♦  Ruins of Ashberry Hamlet  ♦  Sacred Lands  ♦  Scrubland by a Bend in the River  ♦  Sevalros's Lair  ♦  Shrine of Sacrilege  ♦  Shrine of the Three  ♦  Silken Thread Atelier  ♦  Spinner of Nightmare's Den  ♦  Temple of the Good Hunt  ♦  Ten Thousand Delights  ♦  Terendelev's Lair  ♦  The Enigma  ♦  Thieflings Hideout  ♦  Threshold  ♦  Threshold (Inevitable Excess)  ♦  Tirabade Residence  ♦  Topaz Solutions  ♦  Trap for the Other  ♦  Underground Caves of Kenabres  ♦  Underground Floor of the Chief's House  ♦  Underground Hideout  ♦  Upper City  ♦  Valley of Temples  ♦  Vicinity of the Defender's Heart  ♦  wedding meadow  ♦  Wintersun  ♦  Worldwound



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    • Andrel, keep polite. Many people still must understand the genre and then they will know what clues must pay attention. Conspicuous as those paintings are, other generes doesn't lack conspicuousness in their display but are pretty much shallow ones

      • Anonymous

        How are you supposed to figure out the Yellow, Blue, Red, Yellow bit? I needed to look it up on a wiki, but with 256 possible combinations for that puzzle I am at a loss as to how somebody could figure it out. Other than taking an hour to do it one possible combination at a time that is.

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