Shaman Spells in Pathfinder: Wrath of the Righteous covers a list of all Spells available for the Shaman Class. Shamans commune with the spirits of the world and the energies that exist in every living thing. Each Class has its own set of spells with some over-lapping through different classes. Common classes with spell paths include the Sorcerer, Shaman, Cleric, Wizard, Oracle, and Witch classes. Spells are also sorted into its different schools. These are sorted into Other school categories include Abjuration, Conjuration, Illusion, Divination, Enchantment, Evocation, Transmutation and Necromancy Spells.

Below you will find information on each Shaman Spells, their effects and level requirements.

 

 

All Shaman Spells in Pathfinder: Wrath of the Righteous

Lvl0
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Lvl 6
Lvl 7
Lvl 8
Lvl 9

 

Level 0

daze spell pathfinder wrath of the righteous wiki guide 64pxDaze

Enchantment

 

guidance divination icon spell pathfinder wrath of the righteous wiki guide 65pxGuidance

Divination

light spell pathfinder wrath of the righteous wiki guide 64pxLight

Evocation

 

virtue transmutation spell icon pathfinder wrath of the righteous wiki guideVirtue

Transmutation

resistance spell pathfinder wrath of the righeous wiki guide 64pxResistance

Abjuration

 

stabilize conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minStabilize

Conjuration

touch of fatigue spell pathfinder kingmaker wiki guide 64pxTouch of Fatigue

Necromancy 

 

Level 1

bless enchantment spell icon pathfinder wrath of the righteous wiki guideBless

Enchantment

 

bane enchantment icon spell pathfinder wrath of the righteous wiki guide 65px minBane

Enchantment

 

cause fear spell pathfinder wrath of righteous wiki guide 64pxCause Fear

Necromancy

 

cure light wounds conjuration icon azata mythic spell pathfinder wrath of the righteous wiki guide 65pxCure Light Wounds

Conjuration

inflict light wounds necromancy icon azata mythic spell pathfinder wrath of the righteous wiki guide 65pxInflict Light Wounds

Necromancy

 

protection from alignment abjuration icon spell pathfinder wrath of the righteous wiki guide 65px minProtection From Alignment

Abjuration

 

remove fear abjuration spell icon pathfinder wrath of the righteous wiki guideRemove Fear

Abjuration

sleep spell pathfinder wrath of the righteous wiki guide 64pxSleep

Enchantment

 

doom necromancy spell icon pathfinder wrath of the righteous wiki guideDoom

Abjuration

 

burning hands spell pathfinder kingmaker wiki guide 64pxBurning Hands

Evocation

unbreakableheartUnbreakable Heart 

Enchantment

 

summon natures ally i conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minSummon Nature's Ally I

Conjuration

 

entangle transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minEntangle

Transmutation

Additional Spells given by Shaman Spirits

Battle

enlarge person spell pathfinder wrath of the righteous wiki guide 64pxEnlarge Person

Transmutation

Bones

cause fear spell pathfinder wrath of righteous wiki guide 64pxCause Fear

Necromancy

Flame

burning hands spell pathfinder kingmaker wiki guide 64pxBurning Hands

Evocation

Frost

snowball spell pathfinder warth of the righteous wiki guide 64pxSnowball

Conjuration

Life

unbreakableheartUnbreakable Heart

Enchantment

Nature

command enchantment icon azata mythic spell pathfinder wrath of the righteous wiki guide 65pxCommand

Enchantment

Stone

stone fist spell transmutation icon spell pathfinder wrath of the righteous wiki guide 65pxStone Fist

Transmutation

Waves

grease spell pathfinder kingmaker wiki guide 64pxGrease

Conjuration

Wind

feather step transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minFeather Step

Transmutation

 

Level 2

aid enchantment icon spell pathfinder wrath of the righteous wiki guide 65px minAid

Enchantment

 

bears endurance icon spell pathfinder wrath of the righteous wiki guide 65px minBear's Endurance

Transmutation

 

barkskin transmuation icon spell pathfinder wrath of the righteous wiki guide 65px minBarkskin

Transmutation

 

false life spell pathfinder kingmaker wiki guide 64pxFalse Life

Necromancy

 

scare spell pathfinder wrath of the righteous wiki guide 64pxScare

Necromancy

bulls strength transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minBull's Strength

Transmutation

 

cure moderate wounds icon conjuration spell pathfinder wrath of the righteous wiki guide 65pxCure Moderate Wounds

Conjuration

 

delay poison conjuration spell icon pathfinder wrath of the righteous wiki guideDelay Poison

Conjuration

 

eagles splendor transmutation spell icon pathfinder wrath of the righteous wiki guideEagle's Splendor

Transmutation

 

removeparalysisRemove Paralysis 

Evocation

hold person spell pathfinder wrath of the righteous wiki guide 64pxHold Person

Enchantment

 

inflict moderate wounds conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxInflict Moderate Wounds

Necromancy

 

owls wisdom transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minOwl's Wisdom

Transmutation

 

protection from alignment communal abjuration spell icon pathfinder wrath of the righteous wiki guideProtection from Alignment, Communal

Abjuration

resist energy spell pathfinder wrath of the righteous wiki guide 64px Resist Energy

Abjuration

 

restoration lesser icon spell pathfinder wrath of the righteous wiki guide 65px minRestoration, Lesser

Conjuration

 

sickening entanglement transmuation icon spell pathfinder wrath of the righteous wiki guide 65px minSickening Entanglement

Transmutation

 

summon natures ally ii conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minSummon Nature's Ally II

Conjuration

Additional Spells given by Shaman Spirits

Battle

bulls strength transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minBull's Strength

Transmutation

Bones

false life spell pathfinder kingmaker wiki guide 64pxFalse Life

Necromancy

Flame

resist energy spell pathfinder wrath of the righteous wiki guide 64pxResist Energy

Abjuration

Frost

resist energy spell pathfinder wrath of the righteous wiki guide 64pxResist Energy

Abjuration

Life

restoration lesser icon spell pathfinder wrath of the righteous wiki guide 65px minRestoration, Lesser

Conjuration

Nature

barkskin transmuation icon spell pathfinder wrath of the righteous wiki guide 65px minBarkskin

Transmutation

Stone

molten orb spell pathfinder wrath of the righteous wiki guide 64pxMolten Orb

Evocation

Waves

delay poison conjuration spell icon pathfinder wrath of the righteous wiki guideDelay Poison

Conjuration

Wind

blur illusion icon spell pathfinder wrath of the righteous wiki guide 65px minBlur

Illusion

 

Level 3

animate dead spell pathfinder wrath of the righteous wiki guide 64pxAnimate Dead

Necromancy

 

bestow curse greater necromancy icon spell pathfinder wrath of the righteous wiki guide 65pxBestow Curse

Necromancy

 

blindness spell pathfinder wrath of the righteous wiki guide 64pxBlindness

Necromancy

 

dispel magic abjuration icon spell pathfinder wrath of the righteous wiki guide 65pxDispel Magic

Abjuration

cure serious wounds conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxCure Serious Wounds

Conjuration

 

delay poison communal conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minDelay Poison, Communal

Conjuration

 

inflict serious wounds icon necromancy spell pathfinder wrath of the righteous wiki guide 65pxInflict Serious Wounds

Necromancy

 

stinking cloud spell pathfinder kingmaker wiki guide 64pxStinking Cloud

Conjuration

protection from energy communal abjuration spell icon pathfinder wrath of the righteous wiki guideProtection From Energy

Abjuration

 

remove blindness conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxRemove Blindness

Conjuration

 

remove curse spell pathfinder wrath of the righteous wiki guide 64pxRemove Curse

Abjuration

 

summon natures ally iii conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minSummon Nature's Ally III

Conjuration

remove disease conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxRemove Disease

Conjuration

 

resist energy communal abjuration spell icon pathfinder wrath of the righteous wiki guideResist Energy, Communal

Abjuration

 

call lightning spell evocation icon spell pathfinder wrath of the righteous wiki guide 65pxCall Lightning

Evocation

 

soothing mud conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minSoothing Mud

Conjuration

Additional Spells given by Shaman Spirits

Battle

magicalvestmentMagical Vestment

Transmutation

Bones

animate dead spell pathfinder wrath of the righteous wiki guide 64pxAnimate Dead

Necromancy

Flame

fireball spell pathfinder kingmaker wiki guide 64pxFireball

Evocation

Frost

resist energy communal abjuration spell icon pathfinder wrath of the righteous wiki guideResist Energy, Communal

Abjuration

Life

neutralize poison conjuration spell icon pathfinder wrath of the righteous wiki guideNeutralize Poison

Conjuration

Nature

natures exile transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minNature's Exile

Transmutation

Stone

spike growth transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minSpike Growth

Transmutation

Waves

spit venom transmutation icon spell pathfinder wrath of the righteous wiki guide 65pxSpit Venom

Transmutation

Wind

displacement spell pathfinder kingmaker wiki guide 64pxDisplacement

Illusion

 

Level 4

cure critical wounds conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxCure Critical Wounds

Conjuration

 

dismissall abjuration spell icon pathfinder wrath of the righteous wiki guideDismissal

Abjuration

 

life blast necromancy icon spell pathfinder wrath of the righteous wiki guide 65px minLife Blast

Necromancy

 

false grace icon lich mythic spell pathfinder wrath of the righteous wiki guide 65pxFalse Life, Greater

Necromancy

 

fear spell pathfinder wrath of the righteous wiki guide 64pxFear

Necromancy

divine power evocation spell icon pathfinder wrath of the righteous wiki guideDivine Power

Evocation

 

inflict critical wounds necromancy icon spell pathfinder wrath of the righteous wiki guide 65pxInflict Critical Wounds

Necromancy

  

neutralize poison conjuration spell icon pathfinder wrath of the righteous wiki guideNeutralize Poison 

 Conjuration

 

ice storm spell pathfinder wrath of the righteou wiki guide 64pxIce Storm

Evocation

poison conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minPoison 

Conjuration

 

protection from energy communal 2 abjuration spell icon pathfinder wrath of the righteous wiki guideProtection from Energy, Communal

Abjuration

 

restoration conjuration spell icon pathfinder wrath of the righteous wiki guideRestoration 

Conjuration

 

thorn body transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minThorn Body

Transmutation

spit venom transmutation icon spell pathfinder wrath of the righteous wiki guide 65pxSpit Venom 

Transmutation

 

summon natures ally iv conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minSummon Nature's Ally IV

Conjuration

 

stoneskin abjuration icon spell pathfinder wrath of the righteous wiki guide 65px minStoneskin

Abjuration

 

spike stones transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minSpike Stones

Transmutation

Additional Spells given by Shaman Spirits

Battle

thorn body transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minThorn Body

Transmutation

Bones

fear spell pathfinder wrath of the righteous wiki guide 64pxFear

Necromancy

Flame

controlled fireball evocation icon spell pathfinder wrath of the righteous wiki guide 65px minControlled Fireball

Evocation

Frost

ice storm spell pathfinder wrath of the righteou wiki guide 64pxIce Storm

Evocation

Life

restoration conjuration spell icon pathfinder wrath of the righteous wiki guideRestoration

Conjuration

Nature

cape of wasps conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxCape of Wasps

Conjuration

Stone

obsidian flow spell transmutation icon spell pathfinder wrath of the righteous wiki guide 65pxObsidian Flow

Transmutation

Waves

freedom of movement abjuration spell icon pathfinder wrath of the righteous wiki guideFreedom of Movement

Abjuration

Wind

freedom of movement abjuration spell icon pathfinder wrath of the righteous wiki guideFreedom of Movement

Abjuration

 

Level 5

break enchantment spell pathfinder wrath of the righteous wiki guide 64pxBreak Enchantment

Abjuration

 

breath of life conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minBreath of Life

Conjuration

 

animal growth transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minAnimal Growth

Transmutation

 

baleful polymorph transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minBaleful Polymorph

Transmutation

cure light wounds conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxCure Light Wounds, Mass

Conjuration

 

inflict light wounds mass necromancy icon spell pathfinder wrath of the righteous wiki guide 65px minInflict Light Wounds, Mass

Necromancy

 

call lightning storm evocation icon spell pathfinder wrath of the righteous wiki guide 65px minCall Lightning Storm

Evocation

 

cave fangs abjuration icon spell pathfinder wrath of the righteous wiki guide 65px minCave Fangs

Abjuration

sacred nimbus evocation icon spell pathfinder wrath of the righteous wiki guide 65px minSacred Nimbus 

Evocation

 

serenity icon spell pathfinder wrath of the righteous wiki guide 65px minSerenity 

Enchantment 

 

dominate person enchantment icon spell pathfinder wrath of the righteous wiki guide 65pxDominate Person

Enchantment

 

flame strike evocation icon spell pathfinder wrath of the righteous wiki guide 65px minFlame Strike

Evocation

spell resistance abjuration spell icon pathfinder wrath of the righteous wiki guideSpell Resistance 

Abjuration

 

summon natures ally v conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minSummon Nature's Ally V

Conjuration

 

true seeing spell pathfinder wrath of the righteous wiki guide 64pxTrue Seeing

Divination

Additional Spells given by Shaman Spirits

Battle

righteous might transmutation spell icon pathfinder wrath of the righteous wiki guideRighteous Might

Transmutation

Bones

slay living necromancy icon spell pathfinder wrath of the righteous wiki guide 65pxSlay Living

Necromancy

Flame

flame strike evocation icon spell pathfinder wrath of the righteous wiki guide 65px minFlame Strike

Conjuration

Frost

icy prison evocation icon spell pathfinder wrath of the righteous wiki guide 65px minIcy Prison

Evocation

Life

breath of life conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minBreath of Life

Conjuration

Nature

aspect of the wolf transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minAspect of the Wolf

Transmutation

Stone

stoneskin abjuration icon spell pathfinder wrath of the righteous wiki guide 65px minStoneskin

Abjuration

Waves

cone of cold evocation icon spell pathfinder wrath of the righteous wiki guide 65px minCone of Cold

Evocation

Wind

call lightning storm evocation icon spell pathfinder wrath of the righteous wiki guide 65px minCall Lightning Storm

Evocation

 

Level 6

banishment icon spell pathfinder wrath of the righteous wiki guide 65px minBanishment

Abjuration

 

bears endurance mass transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minBear's Endurance, Mass 

Transmutation

 

bulls strength mass transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minBull's Strength, Mass 

Transmutation

 

cone of cold evocation icon spell pathfinder wrath of the righteous wiki guide 65px minCone of Cold

Evocation

cure moderate wounds mass conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxCure Moderate Wounds, Mass 

Conjuration

 

dispel maigc greater icon spell pathfinder wrath of the righteous wiki guide 65px minDispel Magic, Greater 

Abjuration

 

eagle splendor mass transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minEagle's Splendor, Mass 

Transmutation

 

raise dead conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxRaise Dead

Conjuration

inflict moderate wounds mass necromancy icon spell pathfinder wrath of the righteous wiki guide 65px minInflict Moderate Wounds, Mass 

Necromancy

 

slay living necromancy icon spell pathfinder wrath of the righteous wiki guide 65pxSlay Living

Necromancy

 

stoneskin communal abjuration icon spell pathfinder wrath of the righteous wiki guide 65px minStoneskin, Communal

Abjuration

 

true seeing communal icon spell pathfinder wrath of the righteous wiki guide 65px minTrue Seeing, Communal

Divination

owls wisdom mass transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minOwl's Wisdom, Mass 

Transmutation

 

primal regression enchantment icon spell pathfinder wrath of the righteous wiki guide 65px minPrimal Regression

Enchantment

 

stone to flesh spell pathfinder wrath of the righteous wiki guide 64pxStone to Flesh

Transmutation

 

create undead icon lich mythic spell pathfinder wrath of the righteous wiki guide 65pxCreate Undead

Necromancy

Additional Spells given by Shaman Spirits

Battle

bulls strength mass transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minBull's Strength, Mass

Transmutation

Bones

circle of death necromancy icon spell pathfinder wrath of the righteous wiki guide 65px minCircle of Death

Necromancy

Flame

sirocco spell icon spell pathfinder wrath of the righteous wiki guide 65px minSirocco

Evocation

Frost

cold ice strike evocation icon spell pathfinder wrath of the righteous wiki guide 65px minCold Ice Strike

Evocation

Life

heal conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxHeal

Conjuration

Nature

beast shape iv mass transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minBeast Shape IV

Transmutation

Stone

stoneskin communal abjuration icon spell pathfinder wrath of the righteous wiki guide 65px minStoneskin, Communal

Abjuration

Waves

elemental body iii base icon spell pathfinder wrath of the righteous wiki guide 65px minElemental Body III

Transmutation

Wind

sirocco spell icon spell pathfinder wrath of the righteous wiki guide 65px minSirocco

Evocation

 

Level 7

cloak of dreams enchantment icon spell pathfinder wrath of the righteous wiki guide 65px minCloak of Dreams

Enchantment

 

harm necromancy icon spell pathfinder wrath of the righteous wiki guide 65pxHarm

Necromancy

 

heal conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxHeal

Conjuration

cure serious wounds mass conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxCure Serious Wounds, Mass 

Conjuration

 

creeping doom conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minCreeping Doom

Conjuration

 

ice body transmutation icon spell pathfinder wrath of the righteous wiki guide 65pxIce Body

Transmutation

inflict serious wounds necromancy icon spell pathfinder wrath of the righteous wiki guide 65px minInflict Serious Wounds, Mass 

Necromancy

 

restoration greater abjuration icon spell pathfinder wrath of the righteous wiki guide 65pxRestoration, Greater 

Conjuration

 

legendary proportions transmutation icon spell pathfinder wrath of the righteous wiki guide 65pxLegendary Proportions

Transmutation

umbral strike necromancy icon spell pathfinder wrath of the righteous wiki guide 65pxUmbral Strike 

Necromancy

 

summon natures ally vii illusion icon spell pathfinder wrath of the righteous wiki guide 65px minSummon Nature's Ally VII

Conjuration

 

sunbeam spell evocation icon spell pathfinder wrath of the righteous wiki guide 65px minSunbeam

Evocation

Additional Spells given by Shaman Spirits

Battle

firestorm evocation spell icon pathfinder wrath of the righteous wiki guideFire Storm

Evocation

Bones

create undead icon lich mythic spell pathfinder wrath of the righteous wiki guide 65pxCreate Undead

Necromancy

Flame

firestorm evocation spell icon pathfinder wrath of the righteous wiki guideFire Storm

Evocation

Frost

ice body transmutation icon spell pathfinder wrath of the righteous wiki guide 65pxIce Body

Transmutation

Life

restoration greater abjuration icon spell pathfinder wrath of the righteous wiki guide 65pxRestoration, Greater

Conjuration

Nature

vinetrap conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minVinetrap

Conjuration

Stone

stone to flesh spell pathfinder wrath of the righteous wiki guide 64pxStone to Flesh

Transmutation

Waves

elemental body iv transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minElemental Body IV

Trtansmutation

Wind

prismatic spray evocation icon spell pathfinder wrath of the righteous wiki guide 65pxPrismatic Spray

Evocation

 

Level 8

firestorm evocation spell icon pathfinder wrath of the righteous wiki guideFire Storm 

Evocation

 

cure critical wounds mass conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxCure Critical Wounds, Mass 

Conjuration

 

circle of clarity transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minCircle of Clarity

Transmutation

sunburst pathfinder wotr wiki guide 64pSunburst

Evocation

 

animal shapes transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minAnimal Shapes

Transmutation

 

stormbolts evocation icon spell pathfinder wrath of the righteous wiki guide 65px minStormbolts

Evocation

inflict critical wounds mass necromancy icon spell pathfinder wrath of the righteous wiki guide 65px minInflict Critical Wounds, Mass 

Necromancy

 

destruction necromancy spell icon pathfinder wrath of the righteous wiki guideDestruction

Necromancy

horrid wilting necromancy icon spell pathfinder wrath of the righteous wiki guide 65pxHorrid Wilting

Necromancy

 

summon natures ally viii illusion icon spell pathfinder wrath of the righteous wiki guide 65px minSummon Nature's Ally VIII

Conjuration

Additional Spells given by Shaman Spirits

Battle

frightful aspect transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minFrightful Aspect

Transmutation

Bones

horrid wilting necromancy icon spell pathfinder wrath of the righteous wiki guide 65pxHorrid Wilting

Necromancy

Flame

summon elder elemental conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minSummon Elder Elemental

Conjuration

Frost

polar ray spell pathfinder kingmaker wiki guide 64pxPolar Ray

Evocation

Life

holy aura abjuration spell icon pathfinder wrath of the righteous wiki guideHoly Aura

Abjuration

Nature

seamantle conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minSeamantle

Conjuration

Stone

protection from spells abjuration icon spell pathfinder wrath of the righteous wiki guide 65px minProtection from Spells

Abjuration

Waves

seamantle conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minSeamantle

Conjuration

Wind

stormbolts evocation icon spell pathfinder wrath of the righteous wiki guide 65px minStormbolts

Evocation

 

Level 9

 energy drain necromancy icon spell pathfinder wrath of the righteous wiki guide 65px minEnergy Drain 

Necromancy

 

heal mass conjuration spell icon pathfinder wrath of the righteous wiki guideHeal, Mass 

Conjuration

 

elemental swarm conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minElemental Swarm

Conjuration

foresight divination icon spell pathfinder wrath of the righteous wiki guide 65pxForesight

Divination

 

summon natures ally ix conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minSummon Nature's Ally IX

Conjuration

 

tsunami spell conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxTsunami

Conjuration

polar midnight transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minPolar Midnight 

Transmutation

 

wail of the banshee necromancy icon spell pathfinder wrath of the righteous wiki guide 65px minWail of the Banshee

Conjuration

winds of vengeance evocation icon spell pathfinder wrath of the righteous wiki guide 65px minWinds of Vengeance

Evocation

 

shapechange transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minShapechange

Transmutation

Additional Spells given by Shaman Spirits

Battle

shapechange transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minShapechange

Transmutation

Bones

wail of the banshee necromancy icon spell pathfinder wrath of the righteous wiki guide 65px minWail of the Banshee

Necromancy

Flame

fiery body transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minFiery Body

Transmutation

Frost

icy prison mass evocation icon spell pathfinder wrath of the righteous wiki guide 65px minIcy Prison, Mass

Evocation

Life

heal mass conjuration spell icon pathfinder wrath of the righteous wiki guideHeal, Mass

Conjuration

Nature

shapechange transmutation icon spell pathfinder wrath of the righteous wiki guide 65px minShapechange

Transmutation

Stone

clashing rocks conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minClashing Rocks

Conjuration

Waves

tsunami spell conjuration icon spell pathfinder wrath of the righteous wiki guide 65pxTsunami

Conjuration

Wind

elemental swarm conjuration icon spell pathfinder wrath of the righteous wiki guide 65px minElemental Swarm

Conjuration

 

Shaman Spells in Pathfinder: Wrath of the Righteous

Quick Search of All Shaman Spells  

Spell

School

Description

Level

Daze Enchantment This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. 0
Guidance Divination This spell imbues the subject with a touch of divine guidance.
The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check.
0
Light Evocation This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot radius from the point touched.
You can only have one light spell active at any one time. If you cast this spell while another casting is still in effect, the previous casting is dispelled.
0
Virtue Transmutation With a touch, you infuse a creature with a tiny surgeof life, granting the subject 1 temporary hit point. 0
Resistance Abjuration You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves 0
Stabilize Conjuration Upon casting this spell, you target a living creature that has –1 or fewer hit points. That creature is automatically stabilized and does not lose any further hit points. If the creature later takes damage, it continues dying normally. 0
Touch of Fatigue Necromancy You channel negative energy through your touch, fatiguing the target. You must succeed on a touch attack to strike a target. The subject is immediately fatigued for the spell’s duration. 0
Bless Enchantment Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
Bless counters and dispels bane.
1
Bane Enchantment Bane fills your enemies with fear and doubt. Each affected creature takes a –1 penalty on attack rolls and a –1 penalty on saving throws against fear effects. Bane counters and dispels bless. 1
Cause Fear Necromancy The affected creature becomes frightened. If the subject succeeds at a Will save, it is shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Cause fear dispels remove fear. 1
Cure Light Wounds Conjuration When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5). Since the undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. 1
Divine Favor Evocation Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon damage rolls for every three caster levels you have (at least +1, maximum +3). The damage bonus doesn't apply to spell damage. 1
Doom Necromancy The spell fills single subject with a feeling of horrible dread that causes it to become shaken. 1
Ear-Piercing Scream Evocation You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1 round and takes 1d6 points of sonic damage per two caster levels (maximum 5d6). A successful save negates the daze effect and halves the damage. 1
Expeditious Retreat Transmutation This spell increases your base speed by 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. 1
Inflight Light Wounds Necromancy When laying your hand upon a creature, you channel negative energy that deals 1d8 points of damage +1 point per caster level (maximum +5).
Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.
1
Protection From Alignment Abjuration The subject gains a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by creatures with the corresponding alignment. 1
Remove Fear Abjuration You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10 minutes. If the subject is under the influence of a fear effect when receiving the spell, that effect is suppressed for the duration of the spell. 1
Shield of Faith Abjuration This spell creates a shimmering, magical field around the target that averts and deflects attacks. The spell grants the subject a +2 deflection bonus to AC, with an addition +1 to the bonus for every six levels you have (maximum +5 deflection bonus 18 level). 1
Stunning Barrier Abjuration You are closely surrounded by barely visible magical field. The field provides a +1 deflection bonus to AC and a +1 resistance bonus on saves. Any creature that strikes you with a melee attack is stunned for 1 round ( Will negates). Once the field has stunned an opponent, the spell is discharged. 1
True Strike Divination You gain temporary, intuitive insight into the immediate future during your next attack. Your next single attack roll (if it is made before the end of the next round) gains a +20 insight bonus. 1
Haze of Dreams Enchantment You fill an enemy's head with waking dreams, a reminder of the pleasures, delights, and terrors to be found in the dream world. While in this strange dream state, the target ,moves at half its normal speed. Multiple haze of dreams effects do not stack, nor does this spell's effect stack with slow. 1
Protection from Law Abjuration The subject gains a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by lawful creatures. 1
Sleep Enchantment A sleep spell causes a magical slumber to come upon 4 of creatures. Creatures with the fewest are affected first. 1
Firebelly Abjuration A magical fire warms your belly, granting you fire resistance 5 and making your gut hot to the touch (but not enough to damage you or anything else). 1
Ray of Sickening Necromancy The subject is immediately sickened for the spell's duration. a successful Fortitude save negates the effect. 1
Remove Sickness Conjuration You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving throws against disease, nausea, and sickened effects.
If the subject is already under the influence of one these effects when receiving the spell, that effect is suppressed for the duration of the spell.
1
Hideous Laughter Enchantment This spell afflicts the subject with uncontrollable laughter. It collapses into gales of manic laughter, falling prone. The subject can take no actions while laughing, but is not considered helpless. 1
Summon Monster I Conjuration This spell summons an extraplanar dog. It appears where you designate and acts according to its initiative check results. It attacks your opponents to the best of its ability. 1
Expeditious Retreat Transmutation This spell increases your base speed by 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. 1
Feather Step Transmutation For the duration of this spell, the subject ignores the adverse movement effects of difficult terrain. 1
Flare Burst Evocation This spell functions as , except it affects all creatures in a 10-foot-radius burst from the target point. 1
Touch of Gracelessness Transumtation With a single touch, you reduce a creature to a fumbling clown. 1
Vanish Illusion The touched creature becomes invisible for a short time. 1
Unbreakable Heart Enchantment The target creature gains a +4 morale bonus on saving throws against mind-affecting effects that rely on negative emotions (such as crushing despair, rage or dear effects) or that would force them to harm an ally (such as confusion)/ If the target is already under such an effect when receiving this spell, that effect is suppressed for the duration of this spell. 1
Aid Enchantment Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th). 2
Arrow of Law Evocation You fire a shimmering arrow of pure order from your holy symbol at any one target in range as a ranged touch attack. 2
Bear's Endurance Transmutation Grants a +4 enhancement to constitution 2
Blessing of Courage and Life Conjuration With this prayer you provide long-lasting succor to a wounded creature. For as long as the effect last, the target receives a +2 morale bonus on saving throws against fear and death effects. 2
Blessing of Luck and Resolve Enchantment A favored blessing of halfing clerics, this spell grants its target a +2 morale bonus on saving throws against fear efffects. If the target fails a saving throw against fear, it rerolls the save with a +4 morale bonus and takes the new result, even if it is worse. After that the spell's effect ends. 2
Boneshaker Necromancy You take control of a target living creature's skeleton. A creature has its skeleton rattle within its flesh causing grievous harm. The target takes 3d6 points of damage, plus 1d6 additional points of damage per 2 caster levels. 2
Cure Moderate Wounds Conjuration When laying your hand upon a living creature, you channel positive energy that cures 2d8 points of damage +1 point per caster level (maximum +10). Since undead are powered of curing their wounds. An undead creature can apply spell resistance and can attempt a Will save to take half damage. 2
Delay Poison Conjuration The subject becomes temporarily immune to poison. Any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has expired. Delay poison does not cure any damage that poison may have already done. 2
Eagle's Splendor Transmutation The transmuted creature becomes more poised, articulate, and personally forceful. 2
Effortless Armor Transmutation Armor you wear no longer reduces your speed. You also reduce the armor's armor check penalty by 1 + 1 per five caster levels (maximum 5). 2
Find Traps Divination You gain intuitive insight into the workings of traps. You gain an insight bonus equal to 1/2 your caster level (maximum +10) on Perception checks while the spell is in effect. 2
Grace Abjuration Until the end of the round, your movement does not provoke attacks of opportunity. 2
Hold Person Enchantment The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round, the subject may attempt a new saving throw to end the effect. 2
Inflict Moderate Wounds Necromancy When laying your hand upon a creature, you channel negative energy that deals 2d8 points of damage +1 point per caster level (maximum +10).
Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.
2
Owl's Wisdom Transmutation Grants a +4 enhancement to wisdom. 2
Protection from Alignment, Communal Abjuration All allies within 30 feet gain a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by creatures with corresponding alignments. 2
Remove Paralysis Conjuration Removes paralysis from target creature. 2
Resist Energy Abjuration The subject gains resist energy 10 against the energy type chosen, meaning that each the creature is subjected to such damage (whether from a natural or magical source), that damage is reduced by 10 points before being applied to the creature's hit points. 2
Restoration, Lesser Conjuration Lesser restoration dispels any temporary magical effects reducing one of the subject's ability scores ( it does not remove permanent effects such as curses or diseases) or cures 1d4 points of temporary ability damage to one of the subject's ability scores. It does not restore permanent ability drain 2
Sound Burst Evocation You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of sonic damage and must succeed at a Fortitude save to avoid being stunned for 1 round. 2
Summon Monster II Conjuration This spell summons an extraplanar wolf or 1d3 extraplanar dogs. The summoned monsters appear where you designate and act according to their initiative check results. They attack your opponents to the best of their ability. 2
Summon Small Elemental Conjuration This spell summons an extraplanar wolf or 1d3 extraplanar dogs. 2
Animate Dead Necromancy This spell raises 1d4+2 undead skeletal champions. They appear where you designate and act according to their initiative check results. They attack your opponents to the best of their ability. 3
Archon's Aura Evocation You gain a powerful aura, similar to an archon's aura of menace. Amu hostile creature within a 20-foot radius of you must succeed at a Will save to resist the effects of this aura. 3
Bestow Curse Necromancy You place a curse on the subject. Curse of Feeble Body, Curse of Weakness, Curse of Idiocy. 3
Blindness Necromancy You call upon the powers of unlife to render the subject blinded. 3
Contagion Necromancy The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle fever, mindfire, or shakes. The disease is contracted immediately (the onset period does not apply). 3
Cure Serious Wounds Conjuration When laying your hand upon a living creature, you channel positive energy that cures 3d8 points of damage +1 point per caster level (maximum +15). 3
Delay Poison, Communal Conjuration Any ally within 30 feet becomes temporarily immune to poison. 3
Inflict Serious Wounds Necromancy When laying your hand upon a creature, you channel negative energy that deals 3d8 points of damage + 1point per caster level (maximum +15).
Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.
3
Magical Vestment Transmutation You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels ( maximum +5 at 20th level).
An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.
3
Prayer Enchantment You bring special favor upon yourself and your allies while bringing disfavor to your enemies. You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls. saves, and skill checks, while each of your foes takes a -1 penalty on such rolls. 3
Protection from Energy Abjuration Protection from energy grants temporary immunity to the type of energy you specify when you cast it (acid, cold, electricity, fire or sonic). When the spell absorbs 12 points per caster level of energy damage ( to a maximum of 120 points at 10 levels), it is discharged. 3
Remove Blindness Conjuration Remove blindness cures blindness, whether the effect is normal or magical in nature. 3
Remove Curse Abjuration Remove curse can remove all curses on an object or a creature. If the target is a creature, you must make a caster level check 1d20 + caster level) agisnt the DC of each curse affecting the target. Success means that the curse is removed. 3
Remove Disease Conjuration Remove disease can cure all diseases from which the subject is suffering. You must make a caster level check (1d20 + caster level) against the DC of each disease affecting the target. Success means that the disease is cured 3
Resist Energy, Communal Abjuration This abjuration grants all allies within a 25-foot radius limited protection from danger of whichever one of five energy types you select: acid, cold, electricity, fire or sonic. 3
Searing Light Evocation Focusing divine power like a ray of the sun, you protect a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. 3
Summon Monster III Conjuration This spell summons an extraplanar monitor lizard, 1d3 extraplanar wolves, or 1d4+1 extraplanar dogs. Summoned monsters appear where you designate and act according to their initiative check results. They attack your opponents to the best of their ability.| 3
Crusader's Edge Transmutation When you cast this spell on a melee weapon in your primary hand, you imbue it with a powerful holy energy, granting your primary weapon the bane weapon quality against evil outsiders. 4
Cure Critical Wounds Conjuration When laying your hand upon a living creature, you channel positive energy that cures 4d8 points of damage +1 point per caster level (maximum +20). 4
Death Ward Necromancy The subject gains a +4 morale bonus on saves against all death spells and magical death effects. The subject is immune to energy drain and any negative energy effects, including channeled negative energy. 4
Dismissal Abjuration This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If the spell is successful, the creature is instantly whisked away. 4
Divine Power Evocation Calling upon the diving power of your patron, you imbue yourself with strength and skill in combat. You gain a+1 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength- based skill 4
Freedom of Movement Abjuration This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. All combats maneuver checks made to grapple the target automatically fail. 4
Inflict Critical Wounds Necromancy When laying your hand upon a creature, you channel negative energy that deals 4d8 points of damage +1 point per caster level (maximum +20).
Since undead area powered by negative energy, this spells cures such a creature of a like amount of damage, rather than harming it.
4
Neutralize Poison Conjuration You detoxify any sort of venom in the creature or object touched. 4
Poison Conjuration Call upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a succsesful melee touch atack. 4
Protection from Energy, Communal Abjuration Protection from energy grants all allies within a 25-foot radius temporary immunity to the type of energy you specify when you cast it (acid, cold electricity, fire, or sonic). 4
Restoration Conjuration This spell functions lik ea lesser restoration, except that it also dispels temporary negative levels or one permanent negative level. 4
Shield of Dawn Evocation Any creature that strikes yo uwith a melee attack deals normal damage, but also takes 1d6 points of fire damage +1 point per caster level (maximum +15). Creatures with reach weapons are not subject to this damage if they attack you. 4
Spit Venom Transmutation You spit a stream of venom at a target using ranged touch attack. If the venom hits, it causes blindness for one round. The target must also save or be poisoned by black adder venom; the DC in successive rounds of the poison is equal to the spell's DC. 4
Summon Medium Elemental Conjuration This spell summons to your side mediumm fire, water, air, or earth elemental. The summoned elemental appears where you designate and acts according to its initiative check results. It attacks your opponents to the best of its ability. 4
Summon Monster IV Conjuration This spell summons an extraplanar dire wolf, 1d3 extraplanar monitor lizards, or 1d4+1 extraplanar wolves. Summoned monsters appear where you designate and act according to their initiative check results. They attack your opponents to the best of their ability. 4
Angelic Aspect Transmutation You take on an aspect of an angelic being, including some of its physical characteristics. 5
Boneshatter Necromancy The target's bones (or exoskeleton) splinter, dealing 1d6 points of damage per caster level (maximum 15d6) to the target, which is also exhausted for 1 minute per caster level from the pain and exertion of the transformation. 5
Break Enchantment Abjuration This spell frees victims from enchantments, transmutations, and curses. Break enchantment can reverse even an instantaneous effect. 5
Breath of Life Conjuration This spell cures 5d8 points of damage + 1 point per caster level (maximum +25). 5
Burst of Glory Enchantment Allies in the area of this spell at the time of casting gain a +1 sacred bonus on attack rolls and saves against fear effects, plus 1 temporary hit point per caster level (maximum 20). 5
Cleanse Evocation This spell cures 4d8 points of damage + 1 point per caster level (maximum +25) and ends any and all of the following adverse conditions affecting you: ability damage, blinded, confused, dazzled, diseased, exhausted, fatigued, nauseated, poisoned, and sickened. 5
Cure Light Wounds, Mass Conjuration You channel positive energy to cure 1d8 points of damage +1 point per caster level (maximum +25) on each creature in the radius. 5
Geniekind Transmutation Upon casting this spell, you must choose one type of genie to transform into, selecting from djinni, efreeti, marid, or shaitan. You retain your basic physical appearance but shift in some way to become more akin to the genie type you chose. 5
Inflict Light Wounds, Mass Necromancy Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of damage + 1 point per caster level (maximum +25) to nearby living enemies. 5
Profane Nimbus Evocation You are surrounded by a nimbus of shadow. Any good creature striking you with unarmed strikes, natural weapons, or a handheld weapon deals normal damage, but at the same time, the attacker takes 1d6 points of damage + 1 point per caster level (maximum +15). 5
Constricting Coils Enchantment This spell functions like hold monster, except that the target is constricted as if by the coils of a large snake, taking 1d6+6 points of bludgeoning damage each round that it fails its save. A successful save ends both the paralyzing and constriction effects 5
Disrupting Weapon Transmutation This spell makes a main-hand melee weapon deadly to undead. Any undead creature with HD equal to or less than your caster level must succeed at a Will save or be destroyed utterly if struck in combat with this weapon. Spell resistance does not apply against the destruction effect. 5
Raise Dead Conjuration You restore life to a deceased party member. A raised creature has a number of hit points equal to its current HD. Raise dead also removes the death's door condition. 5
Righteous Might Transmutation Your height immediately doubles, and your weight increases by a factor of eight. This increase changes your size category to the next larger one. 5
Sacred Nimbus Evocation You tap energy from the Plane of Shadow to cast a quasi-real, illusory version of a fireball, lightning bolt, shout, volcanic storm, or ice storm spell. 5
Serenity Enchantment You fill the targets’ minds with feelings of tranquility. Those attempting to commit violence become stricken with wracking pain and take 3d6 points of nonlethal damage each round they attempt to harm another creature. 5
Slay Living Necromancy You can attempt to slay anyone living creature. When you cast this spell, your hand seethes with eerie dark fire. You must succeed on a melee touch attack to touch the target. 5
Spell Resistance Abjuration The target gains spell resistance equal to 12 + your caster level. 5
Summon Monster V Conjuration This spell summons 1d3 extraplanar dire wolves, 1d4+1 extraplanar monitor lizards, or one extraplanar redcap if you are evil or one extraplanar bralani azata if you are not. Summoned monsters appear where you designate and act according to their initiative check results. They attack your opponents to the best of their ability. 5
True Seeing Divination You confer on the subject the ability to see all things as they actually are. The subject sees through normal and magical darkness, notices secret doors hidden by magic, sees the exact locations of creatures or objects under blur or displacement effects, sees invisible creatures or objects normally. 5
Vinetrap Conjuration Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and around the subject of this spell. 5
Summon Large Elemental Conjuration This spell summons to your side large fire, water, air, or earth elemental. The summoned elemental appears where you designate and acts according to its initiative check results. It attacks your opponents to the best of its ability. 5

 

Shaman Spirits in Pathfinder: Wrath of the Righteous

 

Name

Description

Additional Spells

Additional Abilities

Battle

A shaman who selects the battle spirit gains scars from every wound she takes, and the grit of battle always seems to cling on her body. When she calls upon one of this spirit’s abilities, she grows in stature—becoming taller and more muscular, with a grimace of rage stretching across her face.

Enlarge Person (1st)

Bull's Strength (2nd)

Magical Vestment (3rd)

Thorn Body (4th)

Righteous Might (5th)

Bull's Strength, Mass (6th)

Fire Storm (7th)

Frightful Aspect (8th)

Shapechange (9th)

--

Bones

A shaman who selects the bones spirit is cadaverously thin, with sunken eye sockets and dead eyes that stare off into the distance. Her body has a faint smell of the grave. When she calls upon one of this spirit’s abilities, a ghostly wind whips her hair and clothes about, and the unpleasant stench becomes more prominent.

Cause fear (1st)

False life (2nd)

Animate dead (3rd)

Fear (4th)

Slay Living (5th)

Circle of death (6th)

Create Undead (7th)

Horrid Wilting (8th)

Wail of the Banshee (9th)

Touch of the Grave: As a standard action, the shaman can make a melee touch attack infused with negative energy that deals 1d4 points of damage + 1 point of damage for every 2 shaman levels she possesses. She can instead touch an undead creature to heal it of the same amount of damage. A shaman can use this ability a number of times per day equal to 3 + her Charisma modifier. At 11th level, any weapon that the shaman wields is treated as an unholy weapon.

Shard Soul: The shaman gains DR 3/magic. This DR increases by 1 for every 4 shaman levels she possesses beyond 8th. In addition, as a standard action she can cause jagged pieces of bone to explode from her body in a 10-foot-radius burst. This deals 1d6 points of piercing damage for every 2 shaman levels she possesses. A successful Reflex saving throw halves this damage. The shaman can use this ability three times per day, but she must wait 1d4 rounds between each use.

Shedding Form: As a standard action, the shaman sheds her body and becomes incorporeal. While in this form, all of her weapon attacks are considered to have the ghost touch weapon special ability. The shaman can use this ability for a number of rounds equal to her shaman level, though those rounds do not need to be consecutive.

Flame

A shaman who selects the flame spirit has a radiant light behind her eyes and the faint smell of smoke about her. When she calls upon one of this spirit’s abilities, a hungry spectral flame dances around her body.

Burning Hands (1st)

Resist Energy (2nd)

Fireball (3rd)

Controlled Fireball (4th)

Flame Strike (5th)

Sirocco (6th)

Fire Storm (7th)

Summon Elder Elemental (8th)

Fiery Body (9th)

Touch of Flames: As a standard action, the shaman can make a melee touch attack that deals 1d6 points of fire damage + 1 point for every 2 shaman levels she possesses. A shaman can use this ability a number of times per day equal to 3 + her Charisma modifier. At 11th level, any weapon she wields is treated as a flaming weapon.

Fiery Soul: The shaman gains fire resistance 10. In addition, as a standard action she can unleash a 15-foot cone of flame from her mouth, dealing 1d4 points of fire damage per shaman level she possesses. A successful Reflex saving throw halves this damage. The shaman can use this ability three times per day, but she must wait 1d4 rounds between each use.

Elemental Form: As a standard action, the shaman assumes the form of a Huge (or smaller) fire elemental, as if using elemental body IV with a duration of 1 hour per level. The shaman can use this ability once per day.

Frost

Far to the north, some tribes have adapted to life in the bitter cold of arctic regions. The frost spirit is seen by some as a protector of their way of life, and shamans who commune with the spirit are shown great respect in their communities.

Snowball (1st)

Resist Energy (2nd)

Resist Energy, Communal (3rd)

Ice Storm (4th)

Icy Prison (5th)

Cold Ice Strike (6th)

Ice Body (7th)

Polar Ray (8th)

Icy Prison, Mass (9th)

Ice Splinter: As a standard action, the shaman can shoot razor-sharp icicles at an enemy within 30 feet as a ranged touch attack. This barrage deals 1d6 points of piercing damage + 1 point for every 2 shaman levels she has.

Frigid Blast: The shaman gains cold resistance 10. In addition, as a standard action, she can summon an icy blast in a 20-foot-radius burst originating from a point she can see within 30 feet. This blast deals cold damage equal to 1d6 per shaman level she has to each creature caught in the burst. Each target can attempt a Reflex saving throw to halve this damage. The shaman can use this ability three times per day, but she must wait at least 1d4 rounds between each use.

Guardian of the North: As a standard action, the shaman assumes the form, as beast shape IV, of one of the following animals: dire bear, dire tiger, mastodon, or woolly rhinoceros. The duration of this transformation is 1 hour per level. The shaman can use this ability once per day.

Life

A shaman who selects the life spirit appears more vibrant than most mortals. Her skin seems to glow, and her teeth are a pearly white. When she calls upon one of this spirit’s abilities, her eyes and hair shimmer in the light.

Unbreakable Heart (1st)

Restoration, Lesser (2nd)

Neutralize Poison (3rd)

Restoration (4th)

Breath of Life (5th)

Heal (6th)

Restoration, Greater (7th)

Holy Aura (8th)

Heal, Mass (9th)

Channel: The shaman can channel positive energy like a cleric, using her shaman level as her effective cleric level when determining the amount of damage healed (or dealt to undead) and the DC. The shaman can use this ability a number of times per day equal to 1 + her Charisma modifier.

Healer's Touch: The shaman gains a +4 bonus on Heal checks. As a standard action, the shaman can move up to half her speed and touch up to six dying creatures. Each creature is automatically stabilized without the need of a Heal check.

Quick Healing: The shaman calls upon her spirit to enhance the speed of her healing abilities. This ability allows her to channel positive energy or cast a cure spell as a swift action. The shaman can use this ability a number of times per day equal to her Charisma modifier.

Nature

A shaman who selects the nature spirit takes on an appearance that reflects the aspect of the natural world she has the closest connection to. A nature shaman from the forest has a green tinge to her skin and hair, with eyes of sparkling emerald and the scent of green leaves and flowers about her. A nature shaman from the tundra is typically alabaster pale, with platinum hair and crystal blue eyes, and her skin always seems strangely cold.

Command (1st)

Barkskin (2nd)

Nature's Exile (3rd)

Cape of Wasps (4th)

Aspect of the Wolf (5th)

Beast Shape IV (6th)

Vinetrap (7th)

Seamantle (8th)

Shapechange (9th)

Storm Burst: As a standard action, the shaman causes a small storm of swirling wind and rain to form around one creature within 30 feet. This storm causes the target to treat all foes as if they had concealment, suffering a 20% miss chance for 1 round plus 1 round for every 4 shaman levels she possesses. The shaman can use this ability a number of times per day equal to 3 + her Charisma modifier. At 11th level, any weapon she wields is treated as a thundering weapon.

Spirit of Nature: Whenever the shaman is reduced to below 0 hit points, she automatically stabilizes and gains fast healing 1 for 1d4 rounds. At 15th level, this increases to fast healing 3.

Companion Animal: The shaman's spirit animal takes the form of an animal companion of her choice, using her shaman level as her effective druid level. The animal retains all the special abilities and the Intelligence score of the spirit animal, but also has the statistics and abilities of an animal companion. If the animal is dismissed, is lost, or dies, it can be replaced in the same way as a normal spirit animal.

Stone

The skin of a shaman who selects the stone spirit takes on a rough, stony appearance. When the shaman calls upon one of this spirit’s abilities, tiny gemstones underneath her flesh pulse with a bright glow, like phosphorescent geodes glittering in a dark cave.

Stone Fist (1st)

Molten Orb (2nd)

Spike Growth (3rd)

Obsidian Flow (4th)

Stoneskin (5th)

Stoneskin, Communal (6th)

Stone to Flesh (7th)

Protection from Spells (8th)

Clashing Rocks (9th)

Touch of Acid: As a standard action, the shaman can make a melee touch attack that deals 1d6 points of acid damage + 1 point for every 2 shaman levels she possesses. A shaman can use this ability a number of times per day equal to 3 + her Charisma modifier. At 11th level, any weapon she wields is treated as a corrosive weapon.

Body of Earth: The shaman gains DR 2/adamantine. This DR increases by 1 for every 4 levels beyond 8th the shaman possesses. In addition, as a standard action, she can cause jagged pieces of stone to explode from her body in a 10-foot-radius burst. This deals 1d6 points of piercing damage per 2 shaman levels she possesses. A successful Reflex saving throw halves this damage. The shaman can use this ability three times per day, but she must wait 1d4 rounds between each use.

Elemental Form: As a standard action, the shaman assumes the form of a Huge (or smaller) earth elemental, as elemental body IV with a duration of 1 hour per level. The shaman can use this ability once per day.

Waves

A shaman who selects the waves spirit has a fluid grace that exhibits itself whenever she moves. When she calls upon one of this spirit’s abilities, floating orbs dance about her, sublimating between icy crystals, misty vapors, and globules of water.

Grease (1st)

Delay Poison (2nd)

Spit Venom (3rd)

Freedom of Movement (4th)

Cone of Cold (5th)

Elemental Body III (6th)

Elemental Body IV (7th)

Seamantle (8th)

Tsunami (9th)

Wave Strike: As a standard action, the shaman can perform a melee touch attack that drenches a creature and pushes it away. The opponent takes 1d6 points of nonlethal damage + 1 point for every 2 shaman levels they possess and is pushed 5 feet directly away from the shaman. This movement does not provoke attacks of opportunity. A shaman can use this ability a number of times per day equal to 3 + her Charisma modifier. 

Fluid Mastery: The shaman can unleash a torrent of ice and water from her hands in a 15-foot cone as a standard action. This torrent deals 1d4 points of cold damage per 2 shaman level she possesses, and pushes affected creatures back 5 feet directly away from the shaman. A successful Reflex saving throw halves the damage and negates the push. The shaman can use this ability three times per day.

Elemental Form: As a standard action, the shaman assumes the form of a Huge (or smaller) water elemental, as elemental body IV with a duration of 1 hour per level. The shaman can use this ability once per day.

Wind

A shaman who selects the wind spirit appears windswept, and her movements seem lithe and carefree.

Feather Step (1st)

Blur (2nd)

Displacement (3rd)

Freedom of Movement (4th)

Call Lightning Storm (5th)

Sirocco (6th)

Prismatic Spray (7th)

Stormbolts (8th)

Elemental Swarm (9th)

Shocking Touch: As a standard action, the shaman can make a melee touch attack that deals 1d6 points of electricity damage + 1 point for every 2 shaman levels she possesses. A shaman can use this ability a number of times per day equal to 3 + her Charisma modifier. At 11th level, any weapon she wields is treated as a shocking weapon.

Spark Soul: The shaman gains electricity resistance 10. In addition, as a standard action she can unleash a 20-foot line of sparks from her fingertips, dealing 1d4 points of electricity damage per shaman level she possesses. A successful Reflex saving throw halves this damage. The shaman can use this ability three times per day, but she must wait 1d4 rounds between each use.

Elemental Form: As a standard action, the shaman assumes the form of a Huge (or smaller) lightning elemental, as if using elemental body IV with a duration of 1 hour per level. The shaman can use this ability once per day.

Second Spirit

Your growing powers let you speak to one more spirit.

You gain the spells given by the chosen Additional Shaman Spirit.

You gain the hexes given by the chosen Additional Shaman Spirit.

 




Tired of anon posting? Register!
Load more
⇈ ⇈