The Buried Druid
The Buried Druid is a Quest in Pathfinder: Wrath of the Righteous. Quests can provide unique adventuring experience, as well as powerful gears and treasures. Some quests are time-limited and some can only be completed with certain companions.
The intractable ghost, whose whip the Commander took from its resting place, seems prepared to talk rather than attack. It's time to return to his grave.
After you take Brazen Whip from a corpse, seven spectres will pop up in the seven locations around the map. Putting back the whip will stop them from appearing, but you'll have to fight them again. After you defeat all seven, this quest will trigger.
The Buried Druid
- The intractable ghost, whose whip the Commander took from its resting place, seems prepared to talk rather than attack. It's time to return to his grave.
Take the Brazen Whip from the skeleton at the stonehenge site at Wintersun. Run around the map until the spectre appears and defeat it seven times. The druid spectre only will appear in the middle part of Wintersun, not in the village, not in the hazy part where the boars and smidolons are sleeping, not on the hill where the mad elven woman resides and not in by the small river and the dead crusaders. Being a high-level undead, it's quite tough, will cast specific druid spells (which spells it'll cast depends on location), and will attack with energy drain touch. After the seventh defeat follow him to his grave where you are found worthy to keep the Brazen Whip.
Encounters are numbered in (roughly) ascending difficulty. The #7 spectre is considerably more difficult than the rest, it'll cast Creeping Doom, Summon Elder Worm, and Finger of Death.
The Buried Druid important NPCs
The Buried Druid Completed quest information
This errand is complete.
- Make use of Death Ward to prevent level drain from its touch attacks.
- Killing spectres grants you massive amounts of XP compared to the rest of the map, so it's highly recommended to do it as early as it's possible for you to win.
- Your job is considerably easier if you chosen the Lich Mythic Path - your undead companion 100% immune to it's level draining attacks, so if you send him to the targeted areas first, only it's summon can do any harm to you (but it's far easier to fight against the worm, if the spectre is busy to dance around your skeleton). Also, the last one likes to begin the fight with AoE spells (like Fireball or Burning Entaglement), some protection from fire would be advised before approach it.