A Refuge from the Present
|Location||Shrine of the Three|
A Refuge from the Present is a Quest in Pathfinder: Wrath of the Righteous. Quests can provide unique adventuring experience, as well as powerful gears and treasures. Some quests are time-limited and some can only be completed with certain companions.
Captain Seilkind did not come to the Worldwound to fight demons. He was following a deeply personal passion for studying Sarkorian culture, obsessed with the idea that the village of Wintersun was not the only surviving remnant of fallen Sarkoris. In pursuit of his dream - to discover more Sarkorian survivors - Seilkind sacrified his career and, quite possible, even his life.
But what if he did manage to find what he was looking for? And if so, what secrets could he have unearthed from the depths of time, and would his discoveries benefit the Commander?
Find Captain Seilkind
- Captain Seilkind is no longer an officer of the Blackstone Company. He has abandoned Drezen and ventured into the wilderness of ruined Sarkoris to purusue his own archaeological investigation. Assuming he is alive, his path may yet cross with the Commander's
Help Captain Seilkind
- Captain Seilkind is quite literally standing on the threshold of an archaeological discovery - the door he found may be concealing a settlement of Sarkorians who survived the opening of the Worldwound. Unfortunately for him, he cannot get inside without the Commander's help.
Explore the Shrine of the Three
- The Foreman of Mineshaf Fourteen has given the Commander the location of a place called the Shrine of the Three. The surviving Sarkorians claim this is where the underground stream providing their village with water is coming from. The source of pollution is also likely to be there.
Talk to the Foreman
- The Shrine of the Three has been defiled by demons. The Foreman and the other inhabitants of Mineshaft Fourteen must be told that the water is irrecovably tainted and there is no hope of improvement.
You can convince the NPC to fight with you (by a Knowledge world check or by being a Legend). She's pretty strong and doesn't die easily. She gives you Indrah's Treatise that unlocks a decree to give +1 level to Master of Maneuvers feat to all generals.
There are three statues in the main room and another three in a side room to the west of the map.
The fight will never end until you have someone go click all three statues in the main room. The levers in the main room disable the traps next to all the glowing runes. After you complete the fight, the npc will initiate a dialog if you convinced her to fight for you earlier. You can choose to kill her then.
A Refuge from the Present important NPCs
- Captain Seilkind
A Refuge from the Present Completed quest information
Captain Seilkind's dream came true - he found a group of surviving Sarkorians, who had continued their culture with no outside interference for a century. Seilkind must have been more of an archaeologist than a soldier at heart.
- Notes and tips go here