Banner over the Citadel is a Quest in Pathfinder: Wrath of the Righteous. Quests can provide unique adventuring experience, as well as powerful gears and treasures. Some quests are time-limited and some can only be completed with certain companions.


Banner over the Citadel Information

The fight for Kenabres marked the beginning of the Fifth Crusade. The next objective is Drezen: once the capital of the crusader movement, and now a demon citadel. Who will win? It is an equation with an infinite number of unknowns. The finest military minds failed to bring an end to this war, but a new leader now stands in command, one different from all the others. And perhaps this new variable will produce a different result.


Banner over the Citadel Objectives

Make it to Drezen

The army sets off from Kenabres to Drezen. Between the two cities, there are miles and miles of lands maimed by the claws of the Abyss. How many of those who set out will reach their destination alive? Will anyone join them along the way? Time is a luxury they do not have, and the chances that the whole situation will change unpredictably increase with each passing day.

Battle through to the Citadel

The walls of Drezen — once indestructible — are now crumbling in the wind. The demons don't care for maintenance or fortification. Only those with something to fear need walls. To get to the warden of the fortress, the crusaders will need to defeat the demons in the streets and battle through to the heart of the city — the citadel.

Find the Sword of Valor

This banner was carried into battle by Iomedae when she was still human. It has spent seventy years in the clutches of the demons, a symbol of the crusaders' past disgrace. The time has come to recover it, and steal a formidable weapon from the demons — their ability to teleport.

Hang the Sword of Valor

To achieve victory, the crusaders must hang the Sword of Valor above the walls of Drezen once again. But the banner is a symbol, and it is mortals who give meaning to symbols. What will this banner mean today?

Take the Citadel

Fate can be ironic. Decades ago, Staunton Vhane, who fought in the ranks of the crusaders, handed Drezen over to the demons. Today he will hand Drezen over to the crusaders, while fighting on the side of the demons.

Leave the Citadel

Indestructible Drezen falls again. The victors would like to believe that the second time will be the last, but even gods don't know for certain what awaits them. In any case, it's time to tell the fighters — those who survived this battle — that their suffering was not in vain. Victory is theirs!

Banner over the Citadel Walkthrough

  • After you clear the demons in Lost Chapel, it is time to retake the Drezen. If Queen Galfrey joined the crusader, she will lead the charge.

    • The Hell Knights, eagle watch, and Nurah all propose a plan to the commander. However, Nurah's plan turns out to be a trap. If you follow her advice, you will found yourself in the Drezen prison with lots of cultists and Minotaurs.

    • If you agreed Hell Knight's plan, you will appear at the west corner of the map. You also lose 10 morale. Regil needs to be in your party if you choose this route.

    • In case you kept a sample of the slime that attracted the vescvaor swarm you can choose to do it now. You will lose 5% of one of your army units nearest to Drezen and 10 morale.

  • You can take rests while sieging the fort, however, this may corrupt your characters. (Debuff, 15 spell fail chance, -2 Wis and Int, -3 CMD/CMB)

drezen key hole wrath of the righteous wiki guide

  • There are three hidden key holes (on top right of inner wall) to unlock the last gate before the balor and avoid having to fight the waves that come when you batter it down. The keys can be found on enemies in the dungeon, the tavern, and in the temple. The keys are being held by dretches standing by themselves.

  • While inside the fort, you are also affected by Demonic Murmurs. (Every ten minutes you need to succeed a 14 Will check or suffer Charisma damage.) In order to remove the debuff, you need to find the torture chamber on the right side of the fort, then activate murals on the wall. (Need to pass Knowledge World 20, Knowledge Arcane 25, Lore Religion 30. Fail the checks will summon a group of enemies.)

  • To the south of murals room, there are several undead enemies. Once you defeat them you can pass a Athletic check to reveal a hidden room, there's a vampire sleep in a coffin, kill it to get a +2 rapier.

  • If you have radiance (the long sword you found in Shield Maze.), the dwarf blacksmith Vhane at the furnace will upgrade it to a +2 cold iron long sword.

  • There are two Sword of Valor banners in the Drezen fort, the real one and a fake one. The one in the west hall is the fake one, touch it will only trigger the trap, and summons fireballs and a large group of demons. 

  • The real banner is hidden in a room in the south. To reach there you need to fight your way through a large pool of corpses, and use the secret passage revealed by "Yaniel".

One of the solutions to Drezen Fortress puzzle:

drezen fortress puzzle2 pathfinder wiki guide

(You need to rotate the sigils to deactivate the traps, be careful once traps are deactivated three demons will appear to attack you.)

banner location pathfinder wrath of the righteous wiki guide
(The real banner, right after the puzzle)

  • Once you put the Valor of Sword Banner on the wall, you will unlock the third Mythic Level. This time, you need to decide which Mythic Path you set foot on. (Advanced paths, like Swarm-that-walks, Gold Dragon, Legendary and Devil can only be unlocked later.)
  • If you want secret ending, while talking to Areelu, you need to earn her approval.
  • If you pick Trickster path, and found Nurah's betray before attacking Drezen. You can ask her to side with you during the siege, as a mockery to her former master. You may later set her free (In Act 5, she will appear in quest Cascade of Fire, and help you stop Mutasafen.).

Important NPCs

  • ???


Banner over the Citadel Completed Quest Information

Drezen has been retaken, and the ancient banner has been raised once again. Victory belongs to the mortals this day, and the Abyss howls in shame. But still, the crusade is only beginning. Taking the fortress is but the first step, holding on to it will be the real challenge.


Banner over the Citadel Tips & Tricks

  • Note and tips go here...
  • Other tips and note go here...


All Quests in Pathfinder: Wrath of the Righteous
A Common Cause  ♦  A Contract  ♦  A Conversation with Arueshalae  ♦  A Conversation with Camellia  ♦  A Conversation with Greybor  ♦  A Conversation with Halaseliax  ♦  A Conversation with Lann  ♦  A Conversation with Sosiel  ♦  A Conversation with the Pillar of Skulls  ♦  A Conversation with Wenduag  ♦  A Conversation with Wenduag (II)  ♦  A Conversation with Woljif  ♦  A Farewell  ♦  A Friend in Need is a Friend Indeed  ♦  A Lesson in Applied Conjuration  ♦  A Matter of Reputation  ♦  A Noble Intent  ♦  A Price of Loyalty  ♦  A Refuge from the Present  ♦  A Repeat Invitation  ♦  A Repeat Invitation to a council meeting  ♦  A Shadow of Doubt  ♦  A Spring Run Dry  ♦  A Stay of Execution  ♦  A Step Away From Defeat  ♦  A Strike from the Sky  ♦  A Talk with Wenduag in the Place of Savamelekh's Demise  ♦  A Threat to This World  ♦  A Unique Offer  ♦  A Veil of Silence  ♦  Above the Clouds  ♦  Advanced Diplomacy  ♦  Alderpash's Phylactery  ♦  Alderpash's Skull  ♦  An Invitation  ♦  An Invitation to a Council Meeting  ♦  An Urgent Invitation  ♦  Arueshalae Imprisoned  ♦  Attack out of Nowhere  ♦  Back to the Roots  ♦  Bad Blood  ♦  Battered Spirit  ♦  Beaten but not broken  ♦  Best Liquor in the World  ♦  Between the Lines  ♦  Blockade of Reinforcements  ♦  Blood Whispers  ♦  Borrowed Dreams  ♦  Brother in Shadow  ♦  By Hell's Ordinance  ♦  By the Will of the Stars  ♦  Cascade of Fire  ♦  Champions of the Abyss  ♦  Chasing the Spinner of Nightmares  ♦  Cleansing the Ziggurat  ♦  Cold Waters  ♦  Conspiracy in Shadows  ♦  Correct Thyself  ♦  Corruption  ♦  Crescent of the Abyss  ♦  Crest of the Fallen Knight  ♦  Dangerous Knowledge  ♦  Dark Moon Rising  ♦  Dark Waves  ♦  Dawn of Dragons  ♦  Dawnflower's Kiss  ♦  Day of the City  ♦  Days of Strife  ♦  Deadly Canyon  ♦  Deal with Shamira  ♦  Deal with the Spinner of Nightmares  ♦  Death's Embrace  ♦  Deep-Rooted Derangement  ♦  Delamere's Eternal Vigil  ♦  Demon's Heresy  ♦  Demonic Hide-and-Seek  ♦  Demonic Parasites  ♦  Devastation  ♦  Devil on Trial  ♦  Devoured by Darkness  ♦  Discord and Disobedience  ♦  Dragon's Awakening  ♦  Dreams in Ruin  ♦  Drezen vs. A Conspiracy of Silence  ♦  Drezen vs. The Murderer of the Galtan Guest  ♦  Drezen vs. The Singing Priestess  ♦  Durability Test  ♦  Dusk of Dragons  ♦  Empty Memories  ♦  Endgame  ♦  Enhanced Military  ♦  Equilibrium of Chaos  ♦  Examining the Distortion  ♦  Experiencing the Bliss  ♦  Fearless Flirt  ♦  Feud of the Faithful  ♦  Final Barrier  ♦  Finnean's Awakening  ♦  First Buildings  ♦  First Rank-Up  ♦  Forging a Necromancer  ♦  From a Dead Woman's Hands  ♦  Fulsome Queen's Order  ♦  Fulsome Queen's Request  ♦  Grudges to Settle  ♦  Gwerm Family Secrets  ♦  He Whos Sows Chaos  ♦  Heart of the Fallen Land  ♦  Hedoghang's Horde  ♦  Help the Storyteller  ♦  Hilor in Trouble  ♦  His Majesty's Anguish  ♦  House of Death  ♦  Hunting for Giants  ♦  I Am the Flame  ♦  Improved Leadership  ♦  In Pursuit of the Past  ♦  In the Belly of the Beast  ♦  Inevitable Escape  ♦  Inner Freedom  ♦  Insignificant Losses  ♦  Insistent Summons  ♦  Inspiring Victory  ♦  Irabeth's Scabbard  ♦  Issues of Faith and Loyalty  ♦  Just some Old Drawings  ♦  Khorramzadeh's Trap  ♦  Know Thy Enemy  ♦  Laws of Friendship  ♦  Liberation of Wrath  ♦  Love Beyond Death  ♦  Majesty in Minuscule  ♦  Meet with Lann  ♦  Meeting with Daeran  ♦  Mercy (Quest)  ♦  Middlegame  ♦  Minagho's Desperation  ♦  Missing Scouts  ♦  More than Nothing  ♦  Nenio Needs Alcohol  ♦  New Subjects  ♦  Nicely Rebellious  ♦  Night Gamblers  ♦  No Better Time for a Banquet  ♦  Notes for the Storyteller  ♦  Odan's Request  ♦  On Hope's Wings  ♦  On the Cusp of the Abyss  ♦  Once in Alushinyrra...  ♦  One Final Breath  ♦  Opening  ♦  Optimized Logistics  ♦  Orvenn Dalmora vs. Drezen  ♦  Out of Parole  ♦  Out on Parole  ♦  pA Stay of Executionp  ♦  Paradox  ♦  Path of the Legend  ♦  Pharasma's Wrath  ♦  Prisoner of the Abyss  ♦  Prisoner of the Temple of Delamere  ♦  Private Averis vs. Private Ramley  ♦  Private Gorvo vs. The Army of Drezen  ♦  Ranhild's Day  ♦  Rapture of Rupture  ♦  Reclaim the Lost Chapel  ♦  Regicide  ♦  Repelling the Assault  ♦  Restoring a Broken Gold Buckle  ♦  Restoring a Crumpled Demon Helmet  ♦  Restoring an Ancient Cloak  ♦  Restoring an Antique Ring  ♦  Restoring Broken Gauntlets  ♦  Restoring Tattered Ancient Boots  ♦  Return to the Ziggurat  ♦  Revolt at the Ziggurat  ♦  Sarkorian Ruins  ♦  Saving Irabeth  ♦  Saving Targona  ♦  Saving the Taldans  ♦  Seek and Ye Shall Find  ♦  Seeking Forgiveness  ♦  Shadow Dance  ♦  Sister's Surprise Gift  ♦  Solemn Hour  ♦  Spies Amidst Our Ranks  ♦  Spiritual Bonds  ♦  Starward Gaze  ♦  Staunton's Watch  ♦  Stolen Moon  ♦  Storms Peak  ♦  Strike Back  ♦  Struggle for Control  ♦  Subduing the Spirit  ♦  The Art of Making Friends  ♦  The Beginning of a Long Road  ♦  The Blessed  ♦  The Burden of the Aeon  ♦  The Buried Druid  ♦  The Burning City  ♦  The Conquest of Alushinyrra  ♦  The Divided City  ♦  The Dragon Hunt  ♦  The Final Barrier  ♦  The Final Dagger  ♦  The Final Drop  ♦  The Final Sunset of Winter  ♦  The Final Threshold  ♦  The Final Verdict  ♦  The Fool King  ♦  The Imposter  ♦  The Impostor  ♦  The Last Gift of a Brilliant Mind  ♦  The Last Resort  ♦  The Last Steps  ♦  The League of the Inspiring Cart  ♦  The Light Within  ♦  The Music of the Abyss  ♦  The Outcast  ♦  The Pillar's Counsel  ♦  The Portal of Wishes  ♦  The Price of Knowledge  ♦  The Price of Loyalty  ♦  The Queen Incognito  ♦  The Ravenous Brood  ♦  The Road to Good and Justice  ♦  The Root of Betrayal  ♦  The Secrets of Creation  ♦  The Ultimate Joke  ♦  The Way Back  ♦  The Wayward  ♦  The Weight of My Sword  ♦  The Wicked  ♦  The Words of the Aeon  ♦  Third Wheel  ♦  Threat in the Rearguard  ♦  Till Death do Us Part  ♦  Time to Think  ♦  To the End!  ♦  Traces of Shadows  ♦  Traitor's Spirit  ♦  Traitors of Kenabres  ♦  Transformation (Quest)  ♦  Treading on Corpses  ♦  Triumph of Justice  ♦  Twenty-One Ceremonial Daggers  ♦  Undead Uprising  ♦  Underground Army  ♦  Unsounded Alarm  ♦  Untamed Spirit  ♦  Upholding Order  ♦  Valas's Gift  ♦  Vengeance of Sarkoris  ♦  Victims of Seduction  ♦  Vilareth Ford's Outpost  ♦  Visit Arueshalae in Prison  ♦  Watch Your Step  ♦  Weary Guardian  ♦  What do you Dream Of  ♦  What is Your Heart's Desire  ♦  Where's My Dragon  ♦  Where your Soul Calls  ♦  While the World Burns  ♦  Wind of Change  ♦  Your Bones will Join the Myriad Others  ♦  Zacharius's Phylactery


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    • Anonymous

      Don’t let Yaniel die after *First* encountering her (chained, so you can get her equipment like the cheesey cheese-monger you are) or it’ll bork the game’s progress and soft lock you out of going any further (no NPC will spawn to reveal the secret passageway in the Ghoul Pit after the Vrock appears)

      • Anonymous

        Does anyone k is a more precise location of the banner? I have been stuck there for half an hour with no luck lol. Thanks

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