The Weight of My Sword
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Location | Gravestone Rock |
Reward | ??? |
The Weight of My Sword is a Quest in Pathfinder: Wrath of the Righteous. Quests can provide unique adventuring experience, as well as powerful gears and treasures. Some quests are time-limited and some can only be completed with certain companions.
The Weight of My Sword Information
Upon his return from the Abyss, the Commander is met with a new development - the souls stolen from a number of Mendevians in a devious plot have been tracked down in the Worldwound, and they can still be retrieved. In the long, arduous war against the demons, this episode is hardly noteworthy - just another grief endured, another loss borne, another moment spent hoping for salvation. But for the paladin Seelah, this story means something much, much more...
The Weight of My Sword Objectives
Go to Gravestone Rock with Seelah
- The priestess Arsinoe has found where the souls are being kept. It is a cave under a cliff in the southern Worldwound, on the edge of the Winged Wood. But even the faithful servant of Abadar could glean no details about the location from her vision. The Knight Elan has gone on ahead to do reconnaissance, and the Commander and Seelah must join him at their destination
Find the jewelry containing the stolen souls
- As suspected, the mysterious place turned out to be a Baphomite hideout. The jewelry is hidden somewhere within, and retrieving it without a fight seems very unlikely.
Ensure that the souls are returned to their bodies
- The last chapter of this story awaits the Commander back in Drezen. The victims must be brought back to life. Seelah, who is guarding the jewelry containing the souls, will be waiting in the infirmary where the bodies have been kept.
The Weight of My Sword Walkthrough
- Help Seelah defeat Sunhammer and retrieve the trapped souls. If you managed to save Seelah's friends, they will also appear to help you.
- You can find the missing ruby on Sunhammer.
- The puzzle can be solved by: Blue, Yellow, Green, Red to open the door. Then use Red, Green, Yellow, Blue to solve the puzzle in the next room. Do this before looting the room. You'll get Gnawing Magic headband for your trouble.
- If you don't do the second part of the puzzle and search one of the chests in the secret chamber will summon multiple demons, so be prepared.
- Back to Drezen and free the trapped souls, you can decide to spare Curl or let him face trial.
The Weight of My Sword important NPCs
The Weight of My Sword Completed quest information
The job is done, and that which was stolen has been returned. What is just as important is that the paladin now knows the path she must follow.
The Weight of My Sword Tips & Tricks
- Once the red gem has been found and placed into the empty slot, the combination is blue, yellow, green, red.
Reversing the order red, green, yellow, blue. will reveal a chest with treasure.
- Anonymous
- Anonymous
I seriously don't get the logic of that game.
Most of the time, you have 3-6 choices to pick from. Some go in a similar direction, but are different in form of execution, or the same form of execution with different reasoning.
When it comes to 'judge' Curl at the end of this quest, you can either bring him infront of the court for treason or fully pardon him. Which is TOTALLY ridiculous.
The court one is lawful, and I undertand that, but freeing him just like that, would be considered chaotic to me, but it's not listed as such, it's a fully generic choice...
I don't want to put him on court, because I kind of believed he was pressured into working for the cultists, also, a mere thief forced to fight against demons is kinda an unreasonable sentence. So I would like to change the sentence, because he still commited crimes, forced or not, so freeing him just like that is not really an option.
Also, HOW can we pardon him, but not sentence him differently?
- Anonymous
Do Blue > Yellow > Green > Red
Then reverse it, Red > Green > Yellow > Blue and you'll get the best rewards.
This is from a reddit user
- Anonymous
don't bother to solve the color gem puzzle on the left hand side of the map, it's a trap without any valuable loot
If you complete this quest favorably for Seelah she gets an 30ft aura that gives you a shield bonus to AC equal to her Charisma modifier for a number of rounds equal to her caster level.
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