Your Bones will Join the Myriad Others

Location Ineluctable Prison
Reward Reward go here

Your Bones will Join the Myriad Others is a Quest in Pathfinder: Wrath of the Righteous. Quests can provide unique adventuring experience, as well as powerful gears and treasures. Some quests are time-limited and some can only be completed with certain companions.

 

 

 

Your Bones will Join the Myriad Others Objectives

Learn the fate of the Hand of the Inheritor

  • Is the herald of Iomedae dead? If he is, then why would Baphomet need his body? Where did he take it and for what purpose? The Commander should look for the answers.

 

Find the entrance to the Ineluctable Prison

  • Although Baphomet is neither the mightiest nor the most bloodthirsty of demon lords, he is lauded as the most devious of his kind. His intricate spells conceal his prison from unwanted visitors. The portal that leads to his realm constantly changes its location, appearing here and there to disgorge a new demon army before vanishing once more. It must be reached at the exact moment it opens.

 

Get into the Inluctable Prison

  • The number and status of a demon's slaves serve as an indication of the demon's power, which is why, naturally, Baphomet made sure that his property would not be encroached upon by either his enemies or his own kind. The path into the Ineluctable Prison is barred by the Gronaning Gate. In the entire history of this place, none has been able to break it open or unlock it with trickery, but the Commander has form for accomplishing the impossible.

 

Find the cell of the Hand of the Inheritor

  • Many adventurers find out too late that getting into the monster's lair is the easiest of their objectives. It is much harder to find the treasure hidden withing an make it out alive. The Ineluctable Prison holds countless captives, but it seems unlikely that Baphomet would treat an angel like an ordinary prisoner. No dobut the angel's cell will be particularly well guarded and hidden from prying eyes.

 

Find the key to the cell of the Hand of the Inheritor

  • As was to be expected, the angel was placed in the most prestigious and secure cell, one that is night impossible to infiltrate. But for a skilled burglar, every locked door is merely a tempting challenge. There must be a key to this door somewhere within the prison.

 

Find the Hand of the Inheritor

  • Now, nothing is stopping the Commander from bursting into the angel's cell and breaking his chains. But what manner of monsters and torturers await him in this most dangerous of dungeons? And is there any part of the Hand of the Inheritor left that can still be saved?

 

Your Bones will Join the Myriad Others Walkthrough

  • The puzzle near blood pool can be solved by following order: Circle, Triangle, Pentagon, Hexagon. This will reveal a hidden chest. 
    ineluctable prison2 pathfinder kingmaker wiki guide
  • You can disable the AOE debuff by destorying the obelisks.
  • The puzzle in a top left room can be solved by following order: Hexagon, Circle, Pentagon and square. Reveals a hidden chest with scrolls.
    ineluctable prison1 pathfinder kingmaker wiki guide
  • On topleft area outside the maze, you will need to pass some mobiliaty and athletics checks to reach an open field. Defeat a giant purple worm to gain some loots.
  • The puzzle in a torture chamber can be solved by following order: Square, Triangle, Hexagon, Pentagon. The chest contain a mask for Nenio's quest (More than nothing)
    ineluctable prison3 pathfinder kingmaker wiki guide
  • There's an errand in the prison, defeat the jailor and deliver Dawnflower to a ghost of prisoner on topright area for blessing.
  • The angel's heart can be found on bottom area of the prison, you need to pass the corridor of rolling boulder to reach there.
  • An ancient lich, Alderpash, is also in bottomright area. He gives you a small errand Alderpash's Phylactery. (The Phylactery is hidden in the liquid pool in his cell. You can chose to free him or fight him.)
  • Once you defeat the jailor and get her key, you can unlock the path to the centre of the prison. Defeat Baphomet's statues and reach him. You will have to fight the hand of inheritor there.
  • After you deal the Hand of Inheritor, go back the tunnel to purple worm. This time go north, pass a Mobility check to find Hepzamirah's Ghost. Talk to her to learn the secret that the Archpriest of Demon lords can summon demon lords. (Required for secret ending.)
    ineluctable prison ghost wiki guide

 

Your Bones will Join the Myriad Others important NPCs

  • Hepzamirah's Ghost

 

Your Bones will Join the Myriad Others Completed quest information

The Ineluctable Prison has been infiltrated, ravaged, and emptied. It is now akin to an old skull tossed upon the shore by the waves - just hollowed-out bone, fragile and unremarkable. The Commander's latest triumph has become another shameful stain on Baphomet's reputation among the demon lords.

 ineluctable prison map pathfinder kingmaker wiki guide

 

Your Bones will Join the Myriad Others Tips & Tricks

  • Notes and tips go here
All Quests in Pathfinder: Wrath of the Righteous
A Common Cause  ♦  A Contract  ♦  A Conversation with Arueshalae  ♦  A Conversation with Camellia  ♦  A Conversation with Greybor  ♦  A Conversation with Halaseliax  ♦  A Conversation with Lann  ♦  A Conversation with Sosiel  ♦  A Conversation with the Pillar of Skulls  ♦  A Conversation with Wenduag  ♦  A Conversation with Wenduag (II)  ♦  A Conversation with Woljif  ♦  A Farewell  ♦  A Friend in Need is a Friend Indeed  ♦  A Lesson in Applied Conjuration  ♦  A Matter of Reputation  ♦  A Noble Intent  ♦  A Price of Loyalty  ♦  A Refuge from the Present  ♦  A Repeat Invitation  ♦  A Repeat Invitation to a council meeting  ♦  A Shadow of Doubt  ♦  A Spring Run Dry  ♦  A Stay of Execution  ♦  A Step Away From Defeat  ♦  A Strike from the Sky  ♦  A Talk with Wenduag in the Place of Savamelekh's Demise  ♦  A Unique Offer  ♦  A Veil of Silence  ♦  Above the Clouds  ♦  Advanced Diplomacy  ♦  Alderpash's Phylactery  ♦  Alderpash's Skull  ♦  An Invitation  ♦  An Invitation to a Council Meeting  ♦  An Urgent Invitation  ♦  Arueshalae Imprisoned  ♦  Attack out of Nowhere  ♦  Back to the Roots  ♦  Bad Blood  ♦  Banner over the Citadel  ♦  Battered Spirit  ♦  Beaten but not broken  ♦  Best Liquor in the World  ♦  Between the Lines  ♦  Blockade of Reinforcements  ♦  Blood Whispers  ♦  Borrowed Dreams  ♦  Brother in Shadow  ♦  By Hell's Ordinance  ♦  By the Will of the Stars  ♦  Cascade of Fire  ♦  Champions of the Abyss  ♦  Chasing the Spinner of Nightmares  ♦  Cold Waters  ♦  Conspiracy in Shadows  ♦  Correct Thyself  ♦  Corruption  ♦  Crescent of the Abyss  ♦  Crest of the Fallen Knight  ♦  Dangerous Knowledge  ♦  Dark Moon Rising  ♦  Dark Waves  ♦  Dawn of Dragons  ♦  Dawnflower's Kiss  ♦  Day of the City  ♦  Days of Strife  ♦  Deadly Canyon  ♦  Death's Embrace  ♦  Deep-Rooted Derangement  ♦  Delamere's Eternal Vigil  ♦  Demon's Heresy  ♦  Demonic Hide-and-Seek  ♦  Demonic Parasites  ♦  Devastation  ♦  Devoured by Darkness  ♦  Discord and Disobedience  ♦  Dragon's Awakening  ♦  Dreams in Ruin  ♦  Drezen vs. A Conspiracy of Silence  ♦  Drezen vs. The Murderer of the Galtan Guest  ♦  Drezen vs. The Singing Priestess  ♦  Durability Test  ♦  Dusk of Dragons  ♦  Empty Memories  ♦  Endgame  ♦  Enhanced Military  ♦  Equilibrium of Chaos  ♦  Examining the Distortion  ♦  Experiencing the Bliss  ♦  Fearless Flirt  ♦  Feud of the Faithful  ♦  Finnean's Awakening  ♦  First Buildings  ♦  First Rank-Up  ♦  Forging a Necromancer  ♦  From a Dead Woman's Hands  ♦  Fulsome Queen's Order  ♦  Fulsome Queen's Request  ♦  Grudges to Settle  ♦  Gwerm Family Secrets  ♦  Heart of the Fallen Land  ♦  Hedoghang's Horde  ♦  Hilor in Trouble  ♦  House of Death  ♦  Hunting for Giants  ♦  I Am the Flame  ♦  Improved Leadership  ♦  In Pursuit of the Past  ♦  In the Belly of the Beast  ♦  Inner Freedom  ♦  Insignificant Losses  ♦  Insistent Summons  ♦  Inspiring Victory  ♦  Irabeth's Scabbard  ♦  Issues of Faith and Loyalty  ♦  Just some Old Drawings  ♦  Khorramzadeh's Trap  ♦  Know Thy Enemy  ♦  Laws of Friendship  ♦  Liberation of Wrath  ♦  Love Beyond Death  ♦  Majesty in Minuscule  ♦  Meet with Lann  ♦  Meeting with Daeran  ♦  Mercy (Quest)  ♦  Middlegame  ♦  Minagho's Desperation  ♦  Missing Scouts  ♦  More than Nothing  ♦  Nenio Needs Alcohol  ♦  New Subjects  ♦  Nicely Rebellious  ♦  Night Gamblers  ♦  No Better Time for a Banquet  ♦  Notes for the Storyteller  ♦  Odan's Request  ♦  On Hope's Wings  ♦  On the Cusp of the Abyss  ♦  Once in Alushinyrra...  ♦  One Final Breath  ♦  Opening  ♦  Optimized Logistics  ♦  Orvenn Dalmora vs. Drezen  ♦  Out of Parole  ♦  Out on Parole  ♦  pA Stay of Executionp  ♦  Path of the Legend  ♦  Pharasma's Wrath  ♦  Prisoner of the Abyss  ♦  Prisoner of the Temple of Delamere  ♦  Private Averis vs. Private Ramley  ♦  Private Gorvo vs. The Army of Drezen  ♦  Ranhild's Day  ♦  Rapture of Rupture  ♦  Reclaim the Lost Chapel  ♦  Regicide  ♦  Repelling the Assault  ♦  Restoring a Broken Gold Buckle  ♦  Restoring a Crumpled Demon Helmet  ♦  Restoring an Ancient Cloak  ♦  Restoring an Antique Ring  ♦  Restoring Broken Gauntlets  ♦  Restoring Tattered Ancient Boots  ♦  Return to the Ziggurat  ♦  Revolt at the Ziggurat  ♦  Sarkorian Ruins  ♦  Saving the Taldans  ♦  Seek and Ye Shall Find  ♦  Seeking Forgiveness  ♦  Shadow Dance  ♦  Sister's Surprise Gift  ♦  Solemn Hour  ♦  Spies Amidst Our Ranks  ♦  Spiritual Bonds  ♦  Starward Gaze  ♦  Staunton's Watch  ♦  Stolen Moon  ♦  Storms Peak  ♦  Strike Back  ♦  Struggle for Control  ♦  Subduing the Spirit  ♦  The Art of Making Friends  ♦  The Beginning of a Long Road  ♦  The Blessed  ♦  The Burden of the Aeon  ♦  The Buried Druid  ♦  The Burning City  ♦  The Conquest of Alushinyrra  ♦  The Divided City  ♦  The Dragon Hunt  ♦  The Final Barrier  ♦  The Final Dagger  ♦  The Final Drop  ♦  The Final Sunset of Winter  ♦  The Final Threshold  ♦  The Final Verdict  ♦  The Fool King  ♦  The Imposter  ♦  The Impostor  ♦  The Last Gift of a Brilliant Mind  ♦  The Last Resort  ♦  The Last Steps  ♦  The League of the Inspiring Cart  ♦  The Light Within  ♦  The Music of the Abyss  ♦  The Outcast  ♦  The Pillar's Counsel  ♦  The Price of Knowledge  ♦  The Price of Loyalty  ♦  The Queen Incognito  ♦  The Ravenous Brood  ♦  The Road to Good and Justice  ♦  The Root of Betrayal  ♦  The Secrets of Creation  ♦  The Ultimate Joke  ♦  The Way Back  ♦  The Wayward  ♦  The Weight of My Sword  ♦  The Wicked  ♦  The Words of the Aeon  ♦  Third Wheel  ♦  Threat in the Rearguard  ♦  Till Death do Us Part  ♦  Time to Think  ♦  To the End!  ♦  Traces of Shadows  ♦  Traitor's Spirit  ♦  Traitors of Kenabres  ♦  Transformation (Quest)  ♦  Treading on Corpses  ♦  Triumph of Justice  ♦  Twenty-One Ceremonial Daggers  ♦  Undead Uprising  ♦  Underground Army  ♦  Unsounded Alarm  ♦  Untamed Spirit  ♦  Valas's Gift  ♦  Vengeance of Sarkoris  ♦  Victims of Seduction  ♦  Vilareth Ford's Outpost  ♦  Visit Arueshalae in Prison  ♦  Watch Your Step  ♦  Weary Guardian  ♦  What do you Dream Of  ♦  What Do You Dream Of?  ♦  What is Your Heart's Desire  ♦  What Is Your Heart's Desire?  ♦  Where's My Dragon  ♦  Where's My Dragon?  ♦  Where your Soul Calls  ♦  While the World Burns  ♦  Wind of Change  ♦  Zacharius's Phylactery

 




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