The Branch of the Last Ash
1000 Finance Points
100 Materials Points
The Branch of the Last Ash is a Decree in Pathfinder: Wrath of the Righteous. Decrees can provide army experience, as well as powerful gear and treasures. Some quests are time-limited and some are only available based on the choices you've made throughout the game. Resolutions to decrees may be limited by party members, mythic paths, and other considerations.
The Branch of the Last Ash Information
This decree can be started once the player acquires the Ancient Map of Old Sarkoris. This notable item is found through army combat against a rank 11 enemy encampment west of Old Sarkorian Mines. To get there, go west out of Drezen, and head south past Camp in the Ferry to the enemies. The battle can be quite tough, but a formation of Marksmen behind Shieldbearers, with spell support from a decently leveled spellcaster general should make short work of it.
Once completed, this decree allows you to choose one of three relics to improve. These are:
After completing it, you unlock the Decree Enchanting the Branch of the Last Ash, which allows you to further refine your selection. Regardless of if you choose Heavy Pick or Bardiche, the next step will result in choosing one of three abilities for it
- Finger of the Heiress
- This +3 weapon was made for a commander who didn't like to be in the front line. Whenever the wielder of this weapon casts a breath of life spell on an ally, the chosen ally gets +2 bonus to AC, attack, and damage for 1 round.
- Death's Consonant
- This +4 weapon, it works the best in the hand of a person who likes to think and plan ahead [sic]. It uses an Intelligence modifier as a damage bonus, you also use your Intelligence bonus for attacks instead of Strength.
- Dead Bough
- Whenever the wielder of this +3 weapon lands a hit, it scorches the enemy a bit. When the number of scorches reaches 3, they begin to glow, granting anyone a +2 bonus to attack against such creatures. if the number of scorches reaches 5, the enemy starts bleeding and these scorches become tainted. The affected creature suffers 1d4 unholy damage for each scorch.
- Note: The abilities of these weapons are the same for each weapon type. They differ only in the attributes of the base weapon.
- Notes and tips go here